New GUI Trigger after deprotecting

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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houston
Junior Member
Posts: 31
Joined: August 7th, 2007, 8:36 am

New GUI Trigger after deprotecting

Post by houston »

Heya,

is it possible to add new GUI Triggers after deprotecting, but the old triggers are in jass?

Example:
I deprotect a map, the triggers are in the war3map.j
now i want to make some new triggers, can i make them in GUI and save them to the deprotected map?
or have i to add them ass jass in the *.j file?

oh yes, i want to protect (optimize) the map after editing

BR
First of all, i'am German, if you dont understand what i mean please say it.

My hacked Version of "X-Hero-Siege 3.28" - http://forum.wc3edit.net/viewtopic.php?p=15407#p15407 (Topic) - http://download.wc3edit.net/index.php?f ... ge_328.w3x (Filebase DL)
An MPQ Master Pack with a lot of listfiles - http://forum.wc3edit.net/viewtopic.php?p=15423#p15423

More to come :lol:
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Xantan
Honorary wc3edit.net Traitor
Posts: 2507
Joined: February 1st, 2007, 4:11 pm
Location: NEVADA

Re: New GUI Trigger after deprotecting

Post by Xantan »

yes.
User avatar
houston
Junior Member
Posts: 31
Joined: August 7th, 2007, 8:36 am

Re: New GUI Trigger after deprotecting

Post by houston »

thats makes it much easier for me :D
First of all, i'am German, if you dont understand what i mean please say it.

My hacked Version of "X-Hero-Siege 3.28" - http://forum.wc3edit.net/viewtopic.php?p=15407#p15407 (Topic) - http://download.wc3edit.net/index.php?f ... ge_328.w3x (Filebase DL)
An MPQ Master Pack with a lot of listfiles - http://forum.wc3edit.net/viewtopic.php?p=15423#p15423

More to come :lol: