War3map.j problem.
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War3map.j problem.
Hiya!
Seems like it's my turn to ask for help now (Don't know if this is the right section though).
I was trying to fulfill a request, but when I added JJCP it said "game not found" when I wanted to test it. I tried removing some of the lines for the SP part (since that was a part of the request too) and same thing happened. I hope you guys can help me a little here
PS. I got a lot of syntax errors when checking, but I didn't understand that many of them >_>.
Seems like it's my turn to ask for help now (Don't know if this is the right section though).
I was trying to fulfill a request, but when I added JJCP it said "game not found" when I wanted to test it. I tried removing some of the lines for the SP part (since that was a part of the request too) and same thing happened. I hope you guys can help me a little here
PS. I got a lot of syntax errors when checking, but I didn't understand that many of them >_>.
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Re: War3map.j problem.
Well, first off, did the original work on this patch?
If it did, then try running a syntax check in JASSCraft (F9) and find out what error is causing it. Then fix it!
If it did, then try running a syntax check in JASSCraft (F9) and find out what error is causing it. Then fix it!
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Re: War3map.j problem.
I did run the Syntax check in JASSCraft, most of the errors are: "Not enough arguments passed to function", "Too many arguments passed to function" and "Multiply defined". I know the multiply defined can be fixed by adding "1" in front of the JJCP line that is multiplying or something like that .
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Re: War3map.j problem.
Oh. The problem with that is that it already has a customized JJ's in there. I dunno why, it just...doesn't work when there's already one in there o.o.
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Re: War3map.j problem.
Weird. Any knowledge about how I find the activator for it then? But it must clearly have been a new hacker who did it since the (attributes) was still there, and some sort of anti-cheat in JASSCraft >_>
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Re: War3map.j problem.
For the record, some cheated maps still have attributes. Either the person who cheated it put in a new attributes file (cough Haxorico cough) or the map maker did it himself. In this case, the person who made the map put in the cheats, I would guess.
I don't have JASSCraft on this comp and notepad is too annoying for me, but if it's a text activator, then you'd need to search PlayerChatEvent (or ChatEvent for short) and figure out which does which.
If it's not....learn some JASS .
I don't have JASSCraft on this comp and notepad is too annoying for me, but if it's a text activator, then you'd need to search PlayerChatEvent (or ChatEvent for short) and figure out which does which.
If it's not....learn some JASS .
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Re: War3map.j problem.
You can't insert it twice because the variables end up being defined twice, there are all sorts of conflicts about which function to call when something happens, and the map simply does not work. If you get those errors, then either the mapmaker used some variables with the same names as the ones in JJ's, and you should rename them to something else in JJ's and then insert, or it's already in there.
This is odd. Very odd. It looks like he heavily modified JJ's cheatpack and obfuscated it using a bunch of math to make it hard to simply search and find out how to activate and how to use it. You can remove the modified version of JJ's that's in there and add the normal one or you can attempt to figure it out. I tried, but I couldn't figure out exactly what some of those functions were doing. Maybe you'll have better luck.
This is odd. Very odd. It looks like he heavily modified JJ's cheatpack and obfuscated it using a bunch of math to make it hard to simply search and find out how to activate and how to use it. You can remove the modified version of JJ's that's in there and add the normal one or you can attempt to figure it out. I tried, but I couldn't figure out exactly what some of those functions were doing. Maybe you'll have better luck.
My Warcraft III Tool Collection
If you want to chat/game with me:
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If you want to chat/game with me:
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Steam: Spacekidkyle
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Re: War3map.j problem.
this is the method DotA is protected.Senethior459 wrote:You can't insert it twice because the variables end up being defined twice, there are all sorts of conflicts about which function to call when something happens, and the map simply does not work. If you get those errors, then either the mapmaker used some variables with the same names as the ones in JJ's, and you should rename them to something else in JJ's and then insert, or it's already in there.
This is odd. Very odd. It looks like he heavily modified JJ's cheatpack and obfuscated it using a bunch of math to make it hard to simply search and find out how to activate and how to use it. You can remove the modified version of JJ's that's in there and add the normal one or you can attempt to figure it out. I tried, but I couldn't figure out exactly what some of those functions were doing. Maybe you'll have better luck.
the way to bypass the same variable use thingy.
get vexorian optimizer
optimize the war3map.j with the comprese name method.
WIN
thats what I do