Vampirism Beast 1.41

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

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thegreatgaara
Senior Member
Posts: 115
Joined: May 7th, 2007, 10:19 pm
Title: bunshinsaba!
Location: somewere in Canada -_-'

Vampirism Beast 1.41

Post by thegreatgaara »

since this was going to get requested sooner or later, i was proactive http://files.wc3edit.net/index.php?acti ... irectory=& same things as late hacked one, disabled anti-mh and aeros cheatpack

"-cheated by wc3edit.net" to activate cheats
(Requires no unit selection)

-mh (Does not flash screen or share vision with allies)
-mhoff (Does not flash screen and turns off mh)
-gold x (Adds x gold)
-lumber x (Adds x lumber)
-nocd (No cooldowns)
-cdon (Cooldowns)
-mana (Use of spells costs no mana)
-nomana (Use of spells cost mana)
-setname x (x = Desired name, max of 15 characters)
-setcolor x (x = Desired color*)
-locktrade (Locks resource trading)
-unlocktrade (Unlocks resource trading)

*Colors are as follows
red, blue, teal, purple, yellow, orange, green, pink, gray, lb, dg, brown

"dark green" or "light blue" won't work.


(Uses on all units currently selected - Best used with -mh)
NOTE: The selection trigger does not use "SyncSelections()" so it does NOT lock up units or cause errors! . Also, selected units do not have to be your own =3

-int x (Sets int to x) --> Can not set to less than 1!
-agi x (Sets agility to x) --> Can not set to less than 1!
-str x (Sets strength to x) --> Can not set to less than 1!
-lvl x (Sets lvl to x)
-xp x (Sets xp to x) --> Xp can not be set below the necessary xp amount to maintain a hero level
-hp x (Sets hp to to x/Maxhp)
-mp x (Sets mp to x/Maxmp)
-ms x (Move speed)
-invul (Makes unit invulnerable)
-vul (Makes unit vulnerable)
-kill (Kills selected units)
-pathoff (Disables collision a.k.a. walk through walls/cliffs ect.)
-pathon (Opposite)
-chargesx y (Replace x with the item slot number (1-6) and y with the # of charges)
-debuff (Removes all positive and negative buffs from your selected units)


Key Bindings: Allows you to bind a command to an arrow key

-clearkeys (Clears all commands registered on arrow keys)
-showkeys (Displays all commands bound to keys)
-bindup x (x=Command you want to bind; ie: -bindup -hp 300 --> Pressing Up Arrow Key will be as if you typed the command -hp 300)
-bindleft x (Same but with left arrow key)
-bindright x (Same but with right arrow key)
-binddown x (Same but with down arrow key)

Note: Multiple commands cannot be bound to a single key and the new command will overwrite the old

Note: As an anti-leak and multi-execution measure, if you bind a command to an arrow key and type the binding command anywhere in a chat string, the command bound will be erased and probably overridden with something you dont want.

Note: Key bindings can hold 4 different commands (One for each arrow...) for all players. Key bindings are multi-instanceable.


Edit: Oh i wonder what M2TM will think about this, btw nice forums m2 :P
A beginer hacker, didnt' take long thanks to aeros tutorial, and cheatpack.
Can now get models from maps o_o.
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GhettoChild
Old Wrinkly Member
Posts: 272
Joined: January 27th, 2007, 4:46 pm
Title: OxyContin
Location: Denver, Colorado

Re: Vampirism Beast 1.41

Post by GhettoChild »

Nice work, but the rainbow of colors hurts my eyes lol.
You know why the Yankees always win, Frank?
'Cause they have Mickey Mantle?
No, it's 'cause the other teams can't stop staring at those damn pinstripes.
m2tm
Member
Posts: 62
Joined: June 28th, 2007, 9:28 am

Re: Vampirism Beast 1.41

Post by m2tm »

1.41 is actually bugged... Don't play it.
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routerpills
Newcomer
Posts: 16
Joined: June 22nd, 2007, 2:26 am

Re: Vampirism Beast 1.41

Post by routerpills »

ya, i already hacked it by myself like when it's first released, and when vamps spawn in game, they get kicked.....
Energizer Bunny arrested - charged with battery.