I was just wondering how people made their cheatpacks.
I'm probly not gonna try it, but I just want to know.
Cheat pack ?
Moderator: Cheaters
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Re: Cheat pack ?
They learnt the jass programming language. Based off of their knowledge of jass they wrote coding for each separate command which then formed a cheatpack.
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Re: Cheat pack ?
What about the ones like
They didnt learn JASS.
Code: Select all
2. Xantan's cheat pack [Pure GUI pack]
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Re: Cheat pack ?
They learned GUI, duh. It's supposed to be easier to learn than JASS and it's WE's default language. However, it tends to be more unstable compared to JASS due to memory leaks and such.
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Re: Cheat pack ?
Thats not what I meant, I mean like how did they make it into a cheatpack?UndeadxAssassin wrote:They learned GUI, duh. It's supposed to be easier to learn than JASS and it's WE's default language. However, it tends to be more unstable compared to JASS due to memory leaks and such.
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Re: Cheat pack ?
I lolzed...
Cheats are just triggers basicly that are inserted into the jass script..
If it was made in GUI (like my v1 jew pack) you convert it to custom text...
1)make a new map and make your cheat triggers
2)save
3)open with MPQMaster
4)extract war3map.j
5)copy the needed parts from globals endglobals and function main
6)divide them to 3 different files (recomended)
7)post your cheatpack.
Cheats are just triggers basicly that are inserted into the jass script..
If it was made in GUI (like my v1 jew pack) you convert it to custom text...
1)make a new map and make your cheat triggers
2)save
3)open with MPQMaster
4)extract war3map.j
5)copy the needed parts from globals endglobals and function main
6)divide them to 3 different files (recomended)
7)post your cheatpack.
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Re: Cheat pack ?
well they copied those codes an pasted it on a notepad. That's made it a cheat pack. If that's what your question asking about?owner123 wrote:Thats not what I meant, I mean like how did they make it into a cheatpack?UndeadxAssassin wrote:They learned GUI, duh. It's supposed to be easier to learn than JASS and it's WE's default language. However, it tends to be more unstable compared to JASS due to memory leaks and such.
