[Save Code] Archer Wars Legacy

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IWantMoar
Newcomer
Posts: 2
Joined: September 2nd, 2009, 7:42 pm

[Save Code] Archer Wars Legacy

Post by IWantMoar »

Map Name: Archer Wars Legacy 1.1e

Map Description: Its a "Aim a line missile" game. Aim your shot, predict enemy movement, click and hope to hit. Killing enemy archers gives you gold to don't click me items and allows you to attack their Ancient of War (Base). It can take awhile to kill though since once the enemy revives, it is invulnerable again. Ancient of Wars can heal by eating trees but its regen rate is no where near the rate of 5 seconds of arrow slaughter. If the Ancient of War dies, the player loses.

Map Link: http://www.epicwar.com/maps/107121/

Request: I Would like to have a save code to load up 2000 kills

Compatibility: The map works on patch 1.24.

Additional Information
I found an older map on the forums but not compatible with the 1.24 patch
http://forum.wc3edit.net/broken-fulfill ... t9687.html
Last edited by IWantMoar on September 4th, 2009, 1:47 am, edited 2 times in total.
No-sense
Old Wrinkly Member
Posts: 291
Joined: August 15th, 2009, 9:22 am
Title: senseR - No. 1

Re: [Save Code] Archer Wars Legacy

Post by No-sense »

I found this on your link .
Link wrote:We're sorry, but you may not access the requested page. Possible causes are:
*only selected computers are allowed to access this resource
*the directory is not freely accessible
*the document you're trying to access doesn't exist and the server can't provide alternative content

We apologize for the inconvenience.

If you're entitled to access this document and the problem persists, you may contact us in order to get your issue resolved
IWantMoar
Newcomer
Posts: 2
Joined: September 2nd, 2009, 7:42 pm

Re: [Save Code] Archer Wars Legacy

Post by IWantMoar »

No-sense
Old Wrinkly Member
Posts: 291
Joined: August 15th, 2009, 9:22 am
Title: senseR - No. 1

Re: [Save Code] Archer Wars Legacy

Post by No-sense »

Done . I added JJ's CP too. :D
-setkills (set your kills point , better don't over 999999 pl0x)
-setdeaths (set your deaths point , better don't over 999999 pl0x)
NOTE : Please wait after the ancient of wars just type -setkills/-setdeaths.
JJ's CP Command list:
Spoiler:
-007<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Just post your's problem here . Enjoy! ;-)
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-WarChaser-
Senior Member
Posts: 115
Joined: July 30th, 2009, 1:22 pm

Re: [Save Code] Archer Wars Legacy

Post by -WarChaser- »

Sometimes when i type -save , and it just give me a word "1" or "J" . But sometime didn't , can you fix this problem? :?:
W C 3 E D I T . N E T S U C K S M Y B A L L ! ! :lol: :lol:
No-sense
Old Wrinkly Member
Posts: 291
Joined: August 15th, 2009, 9:22 am
Title: senseR - No. 1

Re: [Save Code] Archer Wars Legacy

Post by No-sense »

-WarChaser- wrote:Sometimes when i type -save , and it just give me a word "1" or "J" . But sometime didn't , can you fix this problem? :?:
If you get this problem , means you didn't wait after ancient of wars . Try again .
HollowSnarl
Newcomer
Posts: 4
Joined: January 30th, 2007, 11:09 am

Re: [Save Code] Archer Wars Legacy

Post by HollowSnarl »

sorry for bumping this old thread, but I'm getting problems of invalid code even if I save. Must I wait for game to end?
soul11
Newcomer
Posts: 3
Joined: April 23rd, 2010, 9:40 am

Re: [Save Code] Archer Wars Legacy

Post by soul11 »

Nothing happened lols