For my map I want the camera to go to the hero choose tavern. Then when the hero is chosen, the camera should go the where the hero is spawned. But before I show the triggers, I need to get the defintion of:
-Pan camera
Now, here's my trigger that I tried to work myself.
Spoiler:
Camera
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Camera - Set the camera bounds for Player 1 (Red) to HeroSelection <gen>
Camera - Set the camera bounds for Player 2 (Blue) to HeroSelection <gen>
Camera - Set the camera bounds for Player 3 (Teal) to HeroSelection <gen>
Camera - Set the camera bounds for Player 4 (Purple) to HeroSelection <gen>
Camera - Set the camera bounds for Player 5 (Yellow) to HeroSelection <gen>
Camera - Set the camera bounds for Player 6 (Orange) to HeroSelection <gen>
Camera - Set the camera bounds for Player 7 (Green) to HeroSelection <gen>
Camera - Set the camera bounds for Player 8 (Pink) to HeroSelection <gen>
Camera - Set the camera bounds for Player 9 (Gray) to HeroSelection <gen>
Camera - Set the camera bounds for Player 10 (Light Blue) to HeroSelection <gen>
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Camera - Pan camera for Player 1 (Red) to (Center of Jail <gen>) over 0.00 seconds
Else - Actions
That's all I have so far.
Help appreciated, Thank You in advance.
"A unit of time is as precious as a unit of gold, but you cannot don't click me back one unit of time with one unit of gold."
Untitled Trigger 001
Events
Unit - A unit enters FlyInRemoveA <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of SpawnSouth <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of SpawnSouth <gen>) over 0.00 seconds
FlyInRemove, is the region you have placed over the tavern, i just used that since it was already there. Condition is there so your circle wont go trigger it. And the rest is as you can see.
Panda-Assassin wrote:I need to get the defintion of:
-Pan camera
All it means is it moves the camera for whatever player you choose over the time you choose. In the trigger above, i make the owner of the unit's camera to instantly go over to SpawnSouth, where your hero will be.