[jjcp] Gx-bala 18.B

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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youndlover
Newcomer
Posts: 11
Joined: December 11th, 2008, 11:00 pm

[jjcp] Gx-bala 18.B

Post by youndlover »

Map: Gx-bala 18.B
link: http://www.epicwar.com/maps/97675
cheat: opening in mq is not possible...and extracting each file at a time is possible but few heros r disabled...i even tried writing a new codes for those heros...dont seems to work...

this map is a chinese drama mix with anime characters. and it gives about 50+heros to play with and 3 secrect heros that i have no idea of how to get but can see them.
zeplic
Newcomer
Posts: 9
Joined: June 23rd, 2009, 11:57 pm

Re: [jjcp] Gx-bala 18.B

Post by zeplic »

Tested and works
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Ne|rd<3
Senior Member
Posts: 199
Joined: June 7th, 2009, 4:48 am

Re: [jjcp] Gx-bala 18.B

Post by Ne|rd<3 »

zeplic you will get warn. So u fast edit your post using this style !
[blinking]Seen My Faces Like a Nerd ! It's Time To Consume People ![/blinking]
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Small Sized Duck
Noob
Posts: 945
Joined: December 23rd, 2008, 11:27 pm
Title: LSD.
Location: Your Girlfriend's Pants.

Re: [jjcp] Gx-bala 18.B

Post by Small Sized Duck »

Add a commands list. Nelrd you can also get a warning, as you are not fufilling the request, and you are not contributing to the topic.
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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GeorgeMots
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Location: Greece, Veria

Re: [jjcp] Gx-bala 18.B

Post by GeorgeMots »

Its not bad to point out others mistake and tell them to correct it.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
youndlover
Newcomer
Posts: 11
Joined: December 11th, 2008, 11:00 pm

Re: [jjcp] Gx-bala 18.B

Post by youndlover »

is there anyway u guys could help to figure out hoe to get the the three secret heros? i seemed to have done everything still cant seem to make it work...
youndlover
Newcomer
Posts: 11
Joined: December 11th, 2008, 11:00 pm

Re: [jjcp] Gx-bala 18.B

Post by youndlover »

ahhh everything is more messed up O.O could someone fix it? its the same as when i did it myself...most of the heros r ....missing even though u can pick them...left side column some of the challenge boss is missing also and the top left corner final boss the dreath knight cant be targeted....

haha but i finally get to taste one of the secrect hero haha its 4x bettter then normal hero lol so thank u Z :)