Im not going to post the variables trigger its to long. But i will tell you. Each sound has its own variable. For example
Sound[1] = 1 <gen>
All the way to
Sound[198] = 198 <gen>
Thats the Variables.
Than im trying to play the sounds but nothing happens, ive tryed everything i can think of and this is what my Test Sound trigger looks like at the Moment...
Sound
Events
Player - Player 1 (Red) types a chat message containing -test as An exact match
Conditions
Actions
Set SoundNumber = (Random integer number between 1 and 198)
Sound - Set position of Sound[SoundNumber] to (Center of (Playable map area)) with Z offset 0.00
Sound - Set Sound[SoundNumber] distances to 1000000000.00 minimum and 1000000000.00 maximum
Sound - Set cutoff distance of Sound[SoundNumber] to 1000000000.00
Sound - Set volume of Sound[SoundNumber] to 100.00%
Wait 0.01 seconds
Sound - Play Sound[SoundNumber]
Not sure why its not playing, ive tryed everything (thats why everything is 10000000000.00)