Win Trigger

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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qweasd011
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Win Trigger

Post by qweasd011 »

Okay, So far i almost finished I need a win trigger for a tag map i already did the win trigger for the runners but i need the hunter's win trigger so if all of the runners are there so there will be a dead peasant or spirit in the middle of the map (needed to be attacked to revive) and there are 8 of them in the middle and makes the hunters win and the runner lose so tell me how.

Much clearer
This is just a tag map, if the worker dies it will create them a spirit/a black peasant in the middle of the map and if the black peasant/spirit are 8 the runners lose and the hunter win so please tell me how to do this trigger often.

Here's my map
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Black-Hole
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Re: Win Trigger

Post by Black-Hole »

Lol... I changed alot... i found alot of memory leaks, i made the triggers smaller and made less of them. I also made everything easly customizable just use the Settings Section to edit every aspect of the entire game.

Hope this helps :)

If you need any help with the Triggers i made just ask.
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qweasd011
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Re: Win Trigger

Post by qweasd011 »

Thx for your help my question if i rescued the player i recieved 0 gold why? how can i change the value 50 per player and it automatically wins if single player. BTW thank you.


EDIT: about units: how can i make a resource house for a few seconds they will gain 3 gold and 5 lumber

upgrade 1 - bigger resource house - 5 gold 7 lumber
upgrade 2 - biggest resource house - 7 gold 10 lumber
upgrade 3 - ultra resource house - 11 gold 15 lumber
upgrade 4 - diamond resource house - 20 gold 20 lumber

no upgrade - every 9 seconds
upgrade 1 - 7 seconds
upgrade 2 - 4 seconds
upgrade 3 - 3 seconds
upgrade 4 - 4 seconds

and ablac can you show me how to make the sell trigger.
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Black-Hole
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Re: Win Trigger

Post by Black-Hole »

Thats easy, make a Resource house, Make a copy of the house and make them upgrade, (To make it easer make each one have a different Editor Suffix)

Than make a trigger like this.

Event: Every 5 seconds of game time
Condition:
Action: Select every unit of (Resource House) in (Entire Map) and do action
Action: Add 5 gold to owner of selected units total Gold.

I could make one better that does all the houses at once but thats a basic one.

Edit: You do get gold when you save someone it just has a programing error, its sup-post to also display the name of the person being rescued and the name of the person who rescued them, i will fix and repost the fixed one.

Edit: There is one problem, unless you disable the Hunter Lose Trigger for testing there is no Single player after 40 seconds is up, but what I'm going to do to fix this is make a Variable in the settings. For online play you set the number to 0 for Testing you set it to something above 0, i will explain it in the map.
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qweasd011
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Re: Win Trigger

Post by qweasd011 »

Please, fix it.
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Black-Hole
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Re: Win Trigger

Post by Black-Hole »

Go on MSN
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qweasd011
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Re: Win Trigger

Post by qweasd011 »

I can't sign in maybe at chat.wc3edit.net and say /join qweasd011
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