[Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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samzonx
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Joined: June 19th, 2009, 5:12 am

[Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by samzonx »

hey, after trying to put the pack in myself, the map became too large to host.
i was wondering if there is anyone who can compress it to a reasonable size for me so i can host it and it can be downloaded, thank you!

Link to unedited map: http://www.epicwar.com/maps/78337/
GeorgeMots
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Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by GeorgeMots »

Wrong section [moved]. Did you bother reading the request rules or read an example of requests here http://forum.wc3edit.net/map-requests-f ... t5457.html ??

Edit:
W/e ill do it for you later, seems fine to me.
http://slowbro.org/
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samzonx
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Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by samzonx »

sorry i did not see any rules so i copied my post to the best of my ability, i apologize (did not see this section either)
Black-Hole
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Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by Black-Hole »

Fix your request :)
GeorgeMots
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Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by GeorgeMots »

Here it is compressed, cheated and tested. 8)
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
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samzonx
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Joined: June 19th, 2009, 5:12 am

Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by samzonx »

thanks a ton, the pack works fine and its nicely compressed but a peculiar glitch happens when i play it, the first tier of ranged and melee units for humans are not selectable, and you can not see them - only their shadows, its very strange lol
GeorgeMots
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Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by GeorgeMots »

Try that on the original map you posted otherwise compression caused it. Just tell me if the original has that glicth too if not then ill compress it better.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
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samzonx
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Joined: June 19th, 2009, 5:12 am

Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by samzonx »

tried the original, no errors

Image

this is what im seeing, it seems to be present for every low tier ground unit and teal & purple's hero
you dont have to fix it its not really a map thats so important that it warrants much work, it just would be fun to -copy a zombie army lol
-[JAT]-Action
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Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by -[JAT]-Action »

This would be great if you could fix this. Also would you be able to deprotect the map! Would be very appriecated
GeorgeMots
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Joined: January 27th, 2007, 4:46 pm
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Re: [Request] Era's Zombie Invasion 0.83 - JJ's cheat pack

Post by GeorgeMots »

All right deleted manually some files and hosted the map on bnet to check the file size. Tested and everything in fine now even the models. Enjoy!
You do not have the required permissions to view the files attached to this post.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this