[Deprotect] Merge TD 1.1e

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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AustralianBeast
Newcomer
Posts: 6
Joined: June 16th, 2009, 4:20 pm

[Deprotect] Merge TD 1.1e

Post by AustralianBeast »

I would like a simple deprotection with no added cheats of the map merge td 1.1e.
You can download this map here:

http://www.epicwar.com/maps/99290/

Any help is greatly appreciated, thanks :]
GeorgeMots
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Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect] Merge TD 1.1e

Post by GeorgeMots »

Here you go. Please be aware that deprotected maps might be corrupted.
You do not have the required permissions to view the files attached to this post.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
AustralianBeast
Newcomer
Posts: 6
Joined: June 16th, 2009, 4:20 pm

Re: [Deprotect] Merge TD 1.1e

Post by AustralianBeast »

Thanks for deprotect, but when i try to open it it comes up with the unable to process command random group error.. do you know why?
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect] Merge TD 1.1e

Post by GeorgeMots »

Sorry mate, try JassnewGen
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
AustralianBeast
Newcomer
Posts: 6
Joined: June 16th, 2009, 4:20 pm

Re: [Deprotect] Merge TD 1.1e

Post by AustralianBeast »

What do you mean by that? Should I download Jassnewgen or something?
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect] Merge TD 1.1e

Post by GeorgeMots »

http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
AustralianBeast
Newcomer
Posts: 6
Joined: June 16th, 2009, 4:20 pm

Re: [Deprotect] Merge TD 1.1e

Post by AustralianBeast »

Oh okay thank you. So i got it open but all the triggers are in one huge script. Is this a result of jassnewgen or is it just how the maker made the map? If it's just because of the jassnewgen, is there a way to see the triggers in GUI?
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect] Merge TD 1.1e

Post by GeorgeMots »

Once the triggers are converted to Jass there is no way to convert em back. So its not Jassnewgen or anything. Apparently the map author likes Jass...
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
AustralianBeast
Newcomer
Posts: 6
Joined: June 16th, 2009, 4:20 pm

Re: [Deprotect] Merge TD 1.1e

Post by AustralianBeast »

Oh thats unfortunate. But still thanks for alll your help!