[JJ CP] Ruins RPG v9.8b

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Killer23
Junior Member
Posts: 44
Joined: May 23rd, 2009, 9:40 am

[JJ CP] Ruins RPG v9.8b

Post by Killer23 »

Request:
JJ CP
Single Player (If Possible No Fuss)
Activator: -Poontang<space> (if possible)

Link: http://www.epicwar.com/maps/792/

Great RPG worth playing and getting hacked XD
Thanks
User avatar
Speedy1515
Member
Posts: 63
Joined: April 20th, 2009, 1:39 am
Location: Toronto, Canada

Re: [JJ CP] Ruins RPG v9.8b

Post by Speedy1515 »

There you go. The activator is "Poontang<space>"
Spoiler:
JJ's Cheat Pack Commands

-Poontang<space> (activates cheats)
-gold # (adds # to current amount of gold)
-lumber # (adds # to current amount of lumber)
-int # (sets selected Hero's Int to #)
-agi # (sets selected Hero's Agi to #)
-str # (sets selected Hero's Str to #)
-lvl # (sets selected Hero's Level to #) (Can ONLY be raised, NOT lowered)
-xp # (sets selected Hero's Experience to #) (can ONLY be raised, NOT lowered)
-hp # (sets selected unit's Health to #)
-mp # (sets selected unit's Mana to #)
-ms # (sets selectes unit's movement speed to #)
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (Charges item in slot # to ##)(number of town portals, scrolls, etc)
-additem # (adds random items around the selected unit)
-invul (makes the selected unit(s) invulnerable)
-vul (makes them vulnerable)
-kill (kills the selected unit)
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (adds #### gold to player ##'s current amount)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <Message to be displayed>
-tele (sets patrol button to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals selected unit to ### percent health)(A little buggy)
-disable (Disable -reg)
-list# (1-8 ) (Displays a list of commands)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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"If you tell a big enough lie and tell it frequently enough, it will be believed." -Adolf Hitler
fella74
Newcomer
Posts: 5
Joined: March 25th, 2009, 4:21 am

Re: [JJ CP] Ruins RPG v9.8b

Post by fella74 »

i think u uploaded the wrong one after cheating? or maybe i just fail at getting it to work >.<
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Speedy1515
Member
Posts: 63
Joined: April 20th, 2009, 1:39 am
Location: Toronto, Canada

Re: [JJ CP] Ruins RPG v9.8b

Post by Speedy1515 »

Oh, I didn't test it so it's possible there was something in the script that i didn't remove. I'll take another look at it and post a fixed one if I can see something wrong.
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"If you tell a big enough lie and tell it frequently enough, it will be believed." -Adolf Hitler
XStealthX
Newcomer
Posts: 3
Joined: June 28th, 2009, 2:38 am
Location: Toronto Ontario

Re: [JJ CP] Ruins RPG v9.8b

Post by XStealthX »

i cant load or save in single player >.< but cheats work fine