[JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

testing321123
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Posts: 64
Joined: October 16th, 2008, 1:13 pm

[JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by testing321123 »

Map name: Dota Allstars 6.59 AIPlus 1.52 Revision 2

Map Description:
Choose from 93 unique heroes in an epic battle to defend the Ancients.
AI by RGB, Port by BuffMePlz
Modes: -ap, -ar, -rd, -sd, -cm, -dm, -lm, -xl, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns, -nr, -ts, -pm, -oi, -mi, -mo, -ro, -er

Request: Add a JJCP inside of this map. I can only find the Revision 1 in here, there's no Revision 2. That's why im requesting for Revision 2.

Map download link
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Cryptid
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Joined: June 2nd, 2009, 4:30 pm

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by Cryptid »

One more request before I decide to head off for school and take a shower...

In other words, I tested the map in Single Player. It works. It's cheated. Though, I don't think the map needed to be cheated, really. You should already have the -test command in there which gives you access to gold and level cheats.


Anyway, the activator is -DotaAIHax
DotA Allstars v6.59 AIPlus 1.52 Rev. 02.w3x
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DarkHacker
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Joined: November 19th, 2007, 1:17 am
Title: Deadly Shadow

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by DarkHacker »

Can we get a V of this that works on the new patch?
testing321123
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Posts: 64
Joined: October 16th, 2008, 1:13 pm

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by testing321123 »

Cryptid wrote:One more request before I decide to head off for school and take a shower...

In other words, I tested the map in Single Player. It works. It's cheated. Though, I don't think the map needed to be cheated, really. You should already have the -test command in there which gives you access to gold and level cheats.


Anyway, the activator is -DotaAIHax
DotA Allstars v6.59 AIPlus 1.52 Rev. 02.w3x
Thanks.
I don't think i can use the -test command with players around, that's why i want a cheat pack in it.

Edited:
Are you sure this can be played on Local Arena Network?
weeuweed
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Joined: June 23rd, 2009, 8:36 pm

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by weeuweed »

Too bad this wont work on bnet or lan. coz it's over the 4mb limit =/
GeorgeMots
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Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by GeorgeMots »

Take a look at this one..
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http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
weeuweed
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Joined: June 23rd, 2009, 8:36 pm

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by weeuweed »

GeorgeMots wrote:Take a look at this one..
Is that a clean map? Then we need someone to insert cheatpack into it :)
GeorgeMots
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Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by GeorgeMots »

Its the cheated one..
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
weeuweed
Newcomer
Posts: 3
Joined: June 23rd, 2009, 8:36 pm

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by weeuweed »

Wow thanks! you rock :D

If it's not too much trouble, what's the difference between this and the >4mb map? :)
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itsonlyaname
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Joined: February 13th, 2008, 5:30 pm

Re: [JJCP]DotA Allstars 6.59 AIPlus 1.52 Revision 2

Post by itsonlyaname »

Probably just optimized, it makes the map smaller by re-writing files (like blp's) more efficient.
Altough, dota is already pretty optimized, and u need a full listfile to optimize it, so it's likely some files have been lost.