[JJCP+ Activator] Ultimate Footmen 0.79c

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Taurnil
Senior Member
Posts: 110
Joined: July 23rd, 2007, 8:54 am

[JJCP+ Activator] Ultimate Footmen 0.79c

Post by Taurnil »

Map name : Ultimate Footmen 0.79c

Map : Map Here

Map Info : Your regular footies map, you have a base that automatically spawns footmen at the beginning, you can upgrade after 10 minutes of game time, in Ghouls, Grunts, or Archers. You can stick with the human building, and upgrade into Riflemen if you wanted. You also have a fairly large collection of heroes to choose from, with the choice of randoming, maybe to get one of the secret heroes Ultimate Beserker or Assassin.

What I'd like done :
I'd like the newest version of JJCP installed, with the activator of "-RPGs"

Why this version? :
I am aware this isn't the latest version. This is the version I am most used to playing, and I believe it to be one of the best versions.

Thank you for your time and effort put forth to doing this.
Spoiler:
IT'S OVER 9000!
Doron
Newcomer
Posts: 24
Joined: April 7th, 2008, 4:53 am

Re: [JJCP+ Activator] Ultimate Footmen 0.79c

Post by Doron »

Done.
Ultimate Footmen v0.79c.w3x
Commands:
Spoiler:
-RPGs (activates cheats) (Case Sensative!)

-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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