[JJ's CP+SP] Durotar 1.1 orpg

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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adoomgod
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[JJ's CP+SP] Durotar 1.1 orpg

Post by adoomgod »

This is an old but very good orpg/
http://epicwar.com/maps/10172/
is the link.
Please add JJ's CP with activator: cheats(space)(space)
i don't think it has anti-cheats but i dont know.
Also if u try to save in singleplayer, nothing happens.
Thx.
Last edited by adoomgod on March 25th, 2009, 12:43 am, edited 1 time in total.
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Bartimaeus
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Re: [JJ's CP] Durotar 1.1 orpg

Post by Bartimaeus »

-cheats(space)(space)
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Edisdead2008
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Re: [JJ's CP+SP] Durotar 1.1 orpg

Post by Edisdead2008 »

single player -save does nothing still
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Bartimaeus
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Re: [JJ's CP+SP] Durotar 1.1 orpg

Post by Bartimaeus »

Then maybe you should include that in your request, next time? Title was JJ CP, and you didn't include single player in the slightest in your topic.

(edit) Here you go, -Whynn, single player enabled. When you want it, you need to request it. Don't automatically expect it, because if you do, I will get grumpy, :D
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Edisdead2008
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Re: [JJ's CP+SP] Durotar 1.1 orpg

Post by Edisdead2008 »

I am not the original person who posted, only one who complained that the single player did not work as requested by 'adoomgod' in his subject line and the body of his post.

The save code is not valid.. maybe this is some kind of 'cheat protection' by the author, but the code is missing a character in the first token of the output string. Output looks like:

XXX-XXXX-XXXX

When clearly it should be:

XXXX-XXXX-XXXX

As the first condition to one of the main loading functions (function Trig_Loading_Func002Func003Func223C takes nothing returns boolean), states: return(StringLength(GetEventPlayerChatString())!=20)or ...

so this shows the load string should be 20 characters, or: -load XXXX-XXXX-XXXX

I don't know enough about jass to relay any more information. The function names and spacing being completely obfuscated doesn't help matters. It would be nice to have a working copy of this map tho.. It has some nice features.
adoomgod
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Re: [JJ's CP+SP] Durotar 1.1 orpg

Post by adoomgod »

Well thanks anyways.
Yes i forgot to mention SP in the body of this request.
I apologize.
But i did have it in the title.
Still, i suppose it's no excuse.
I'll try to remember for the next request.
ty so much anyways, i hope sp works eventually.
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Bartimaeus
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Re: [JJ's CP+SP] Durotar 1.1 orpg

Post by Bartimaeus »

-Whynn

I know this one works, because I tested the cheats, as well as the save/load, myself.
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