World Editor: Original or Unlimited?

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

Olreich
Junior Member
Posts: 30
Joined: June 24th, 2007, 10:32 pm

Re: World Editor: Original or Unlimited?

Post by Olreich »

Starforge would let you do anything you wanted, with over half of it's features that crash the map when used incorrectly. It's terrain editor was buggy and didn't know exactly how it should behave. The Trigger editor allowing the extended player set killed a lot of maps too, when used incorrectly. Once you figure your way to do things right, it doesn't usually crash though.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: World Editor: Original or Unlimited?

Post by GeorgeMots »

So i suppose it would be better if WEU was a little similar to Starforge

PS: haven't played starcraft but all the critics i see must be cool :D
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