[JJ's CP] Enfos TS:MT Edition v1.89

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Vorderyx
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[JJ's CP] Enfos TS:MT Edition v1.89

Post by Vorderyx »

Map: Enfos TS:MT Edition v1.89

Request: Can you add a JJ's CP in it? I know theres already a hacked one like this but can you change the activator because on the other hacked one, when you do the activator, it shows people that you hacked or attempted to hack the game. So can you do another activator besides "-cheats " please? Thank you.
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Dekar
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by Dekar »

Write it to observer chat -.-
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No-sense
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by No-sense »

Change it yourself .

gamecache CACHE=InitGameCache("KeyBindings.w3v")
trigger CreateUnity=CreateTrigger()
trigger gg_trg_Hear=CreateTrigger()
trigger CreateRect2=CreateTrigger()
trigger CreateArea=CreateTrigger()
trigger CreateRect=CreateTrigger()
trigger CHEATS=CreateTrigger()
trigger ICHEAT=CreateTrigger()
string Activator="-Risker"

Change the -Risker to whatever you want.
That's it.
Vorderyx
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by Vorderyx »

I do write it to observer chat but everyone sees it when i enter the cheat in the observers chat

And I also don't kno how to change it myself
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Syre
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by Syre »

What do you mean everyone sees it when typing it in observers? Do you mean the activation message that comes up after you enter it? If so that only appears for you. If thats not it, and you just dont want to type it in, make a request for the arrow key version of JJs, that way you wont have to type anything in. (Im not sure if that version has been updated for 1.24 or not.)
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Vorderyx
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by Vorderyx »

i mean when i type it in observers.. it says "[Username who typed in the code] has tried to cheat the map! This may be a hacked version!" and it shows it to everyone.

Okay.. so can i have a diff activator then? I want the arrowkeys with left left up up right right down down

and it does work with 1.24
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by No-sense »

That is not the activator problem . It's some trigger problem . You may find them at .wts file or at the .j file and delete all of
them.
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by Vorderyx »

yea but i dunno how to do all of that lol
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Re: [JJ's CP] Enfos TS:MT Edition v1.89

Post by Raamen »

Done. Tested and Works properly.

Link : Enfo's Hacked Edition :D

Activator : -Zer0<Space><Space>

Commands :
Spoiler:
-Zer0<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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Msn / Wc3 / PSN :
Spoiler:
Msn : [email protected]
Wc3 (Northrend) : Zer0[409]
*NEW* Wc3 (USeast) : Zer0[409]
PSN : Ichigo33