Interesting. It turns out that that version is indeed already cheated, but the one i have on my computer works with 1.24. I just put the link cause i thought it would be the same or near same, but like you said its not compatible with the new patch. Here is the one that works with 1.24, but one issue i have with it is is that the title in game when you try to open it to me saids its .16d.
This file should work it turns out the broken one i have is from epicwar and this one should be the working one with the patch (1 doesnt work ie the epicwar one)
Looked through at that map and i found the customdefeatbj heres the lines that i believe disable singleplayer plus the save codes if these are the correct lines do i just delete them?
Future references, when you remove an entire function, there could be anticheats that prevent the game from working if that specific function is missing (I've encountered this only once, though). The better thing to do is replace all the
call CustomDefeatBJ(Player(#),"No Single Player.")
with
call DoNothing ( )
And also all the disables with call DoNothing ( ).
Well while doing that i found out that in the code there was another single player checker in the sga trigger (Stone Giant Assault) which is one of the dungeons in the game. I changed all that to do nothing and when i tried to reimport it it was working and i kept doing it and hitting flush over and over cause it wouldnt update.
Turns out that i had the game still open and when i closed it it finally worked, but i think somehow it may have messed with something. Also i deleted about 20do nothings to make it simpliar caused i had call do nothing like 8times in a row several times.
Oh. Happens often. You can't modify a file that's being used by another program. Haven't you ever gotten those "System cannot close this file because it's in use by another program" or something like that? It annoys me.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Yea i ive gotten that before just not with that program took me like 8mins to realize i still had the game open and then the import worked. Ive imported the new file several times, but it stopped working when i did that last SGA edit and shortened all of the do nothing parts of them.