Obtaining a complete listfile [help please]

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darkxion
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Obtaining a complete listfile [help please]

Post by darkxion »

So MPQ recover and xdep can't get a complete listfile, is there another way? (complicated or not, i'm not lazy i just dont know how, yet) thanks
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Xantan
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Post by Xantan »

you could always scan through the .j and such looking for used model files/blps etc and add it manually to your listfile... lol

make sure to make use of the listfile dekar posted too =/
darkxion
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Post by darkxion »

This is a little more complicated because it's an rpg. I'm having a problem with about 15 assorted .mdx and .blp, i guess i'll try scouring war3map.j to find them, thanks for the tip
darkxion
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Post by darkxion »

Righto, noted, sorry about that baert. double posting baaaaad, editing post good. =P

At any rate, if anyone could help me out with obtaining a full listfile from a map, that'd be awesome. Either maybe some instructions or I could send the file. I've tried xdep and mpqrestore. I tried moving the war3map.j file from the scripts folder to the main folder of the map before running xdep or mpqrestore. Every time resulted in about 15 unknown files. There are no references in .j to the missing .mdx or .blp files (that i noticed) and it's proving too much for my novice skills. Thanks
Last edited by darkxion on June 18th, 2007, 10:13 pm, edited 1 time in total.
Bartimaeus²

Post by Bartimaeus² »

Darkxion, please, use the edit button, I think that's what it's there for ;|
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backspaceoneone
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Re: Obtaining a complete listfile [help please]

Post by backspaceoneone »

I was wondering if it was possible to obtain a complete listfile. Nobody actually answered the posters question so I thought it wouldn't hurt to ask seeing how I have been trying to get a listfile for a week now for this certain map of mine. I didn't think there was a need to make a new topic when this one is still fresh.

As I just mentioned I need to get this complete listfile (a lot are imports), now I know some of them are models and textures because I use wc3modeleditor to open up the "unknown_0091blabla" files and I can see them. Some are common ones that are found in hiveworkshop/wc3campaigns, etc. When I try and use those paths in the listfile (with AND without war3mapimported\ in front of them) it still doesnt show. Oh yes I also tried mpqrecover and all that, and all the listfiles I could find!

What are all the ways there are there of getting a listfile?

When I unprotect this map (manually or using a deprotecting program) the object editor files do not show, hence I cannot get the pathnames from there. Is there a way I can find their pathnames?

Yes I know im bumping a weak old thread /wrists :p

P.S Glad to find this site, unprotecting is a hobby of sorts for me ;)
GhettoChild
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Re: Obtaining a complete listfile [help please]

Post by GhettoChild »

Xantan did answer the question... You have 3 options. You can A.) Browse through the J file, B.) Brute for the filenames (only in some MPQ Editors), or C.) Recover object data and find their path.
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backspaceoneone
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Re: Obtaining a complete listfile [help please]

Post by backspaceoneone »

So if there is no mention in those 3 then your completely fucked for obtaining a complete listfile?
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Re: Obtaining a complete listfile [help please]

Post by Dekar »

backspaceoneone wrote:So if there is no mention in those 3 then your completely fucked for obtaining a complete listfile?
then the map won't miss the missing files :P
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backspaceoneone
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Re: Obtaining a complete listfile [help please]

Post by backspaceoneone »

But I'll miss them =(