[Add JJCP] Resident Evil Ruins vFinal4.0T1

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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wobo
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Joined: June 3rd, 2009, 1:56 pm

[Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by wobo »

Map:Resident Evil Ruins vFinal4.0T1

Link: http://epicwar.com/maps/104492/

Cheats:Add JJCP

Description:(*Optional) This is an survival/rpg map. u get a hero and there will be spawns and u have to kill them. u can use medikits for healing and munition for weapons. also u can create turrents so they can fight for u if u are in trouble.

Cheat Hint: ...dunno what should i write...that game is just hard to win so a bit help would be nice... like using cheats?

oh and activator: -4CT1V4T3 C3H34T8
Last edited by wobo on July 28th, 2009, 6:15 pm, edited 3 times in total.
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Hellrizer612
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by Hellrizer612 »

fix your link its attached to words link: :P
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haxorico
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by haxorico »

Hellrizer612 wrote:fix your link its attached to words link: :P
u can allways copy paste...

anyhow here is hte map tested and approved.
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Spoiler:
(02:24:09)

Code: Select all

ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).

Code: Select all


(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac: 

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(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

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(15:42:51) Lanaya: can i suck , . . .

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(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

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GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

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(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).

Code: Select all

(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
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Small Sized Duck
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by Small Sized Duck »

You can always copy and paste. LOL.
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GeorgeMots
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by GeorgeMots »

ILikeHacking wrote:You can always copy and paste. LOL.
Why did you trash this?
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
wobo
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by wobo »

why did you trash this?
GeorgeMots
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by GeorgeMots »

Moved to fullfilled as i see no obvious reason for it to be in trash.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
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Ne|rd<3
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by Ne|rd<3 »

@haxorico , see this :

Code: Select all

oh and activator: -4CT1V4T3 C3H34T8
Try change your's
[blinking]Seen My Faces Like a Nerd ! It's Time To Consume People ![/blinking]
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Credit to ILikeHacking
TheCrazySwat
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by TheCrazySwat »

HOW DO YOU POST A TOPIC?
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UndeadxAssassin
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Re: [Add JJCP] Resident Evil Ruins vFinal4.0T1

Post by UndeadxAssassin »

Hit the "New Topic" button in the forum you want to post it in.

And, don't revive dead threads.
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(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
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