[GUIDE] Deprotecting / Inserting a CP / Enabling SP

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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GeorgeMots
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by GeorgeMots »

That cant be right, are you sure you deprotected the map correctly or opened the deprotected map in the RMPQEx?
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koldoleboy1
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by koldoleboy1 »

What do u do when u deprotected cheated the map and stuff then when u put it in ur wc3 maps folder and try to host it the games nto there
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Senethior459
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Senethior459 »

Did you try shortening the filename?
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LordXavier
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by LordXavier »

I've followed the tutorial about deprotecting so I could look into triggers, units, and spells for a map. It just won't open, here's the error WE gets when I try to open the map (Pudge Wars Advanced v1.20b)

Code: Select all

This application encountered a critical error.

Not enough storage is available to process command.

Program c:\programfiles\warcraft iii\worldedit.exe
Object: WERandomGroupSet (.?AUWERandomGroupSet@@)

Press OK to terminate the application
Please help! :sad:
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Hillo
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Hillo »

Open the map with MPQMaster, and replace the war3map.w3i with a blank one.
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LordXavier
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by LordXavier »

sweet, ty Hillo
Suna
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Suna »

Everytime I run xdep it says Cannot find source map file ..wex even though I renamed the map to .

Help me please :[

Map is [Fight of Characters], if anyone has a deprotected map can u post a link for it please?
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Ken
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Ken »

The file extension for TFT maps is actually *.w3x, not *.wex.

Also, you can change the input file name in xdep.ini, since "..w3x" is a damn confusing file name.
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h34n
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by h34n »

Hey, is it just me, or is xdep supposed to inline every trigger of the map? Cause it's taking a huge amount of time. Am i doing something wrong, or is it always like this?
blackknight
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by blackknight »

guide doesnt help first step there is no save button for listfile in rmpqex after importing it