[GUIDE] Deprotecting / Inserting a CP / Enabling SP
Moderator: Cheaters
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- Crusader
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
That cant be right, are you sure you deprotected the map correctly or opened the deprotected map in the RMPQEx?
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- Newcomer
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
What do u do when u deprotected cheated the map and stuff then when u put it in ur wc3 maps folder and try to host it the games nto there
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- Forum Staff
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Did you try shortening the filename?
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
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- Newcomer
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- Joined: July 9th, 2009, 12:59 am
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
I've followed the tutorial about deprotecting so I could look into triggers, units, and spells for a map. It just won't open, here's the error WE gets when I try to open the map (Pudge Wars Advanced v1.20b)
Please help!
Code: Select all
This application encountered a critical error.
Not enough storage is available to process command.
Program c:\programfiles\warcraft iii\worldedit.exe
Object: WERandomGroupSet (.?AUWERandomGroupSet@@)
Press OK to terminate the application
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- Forum Staff
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Open the map with MPQMaster, and replace the war3map.w3i with a blank one.
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- Newcomer
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- Newcomer
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Everytime I run xdep it says Cannot find source map file ..wex even though I renamed the map to .
Help me please :[
Map is [Fight of Characters], if anyone has a deprotected map can u post a link for it please?
Help me please :[
Map is [Fight of Characters], if anyone has a deprotected map can u post a link for it please?
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- Spice Pirate
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
The file extension for TFT maps is actually *.w3x, not *.wex.
Also, you can change the input file name in xdep.ini, since "..w3x" is a damn confusing file name.
Also, you can change the input file name in xdep.ini, since "..w3x" is a damn confusing file name.
Spoiler:
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- Newcomer
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Hey, is it just me, or is xdep supposed to inline every trigger of the map? Cause it's taking a huge amount of time. Am i doing something wrong, or is it always like this?
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- Newcomer
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
guide doesnt help first step there is no save button for listfile in rmpqex after importing it