[JJCP]COe RPG

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

parapare
Newcomer
Posts: 9
Joined: June 18th, 2009, 11:54 am

[JJCP]COe RPG

Post by parapare »

Hi guys. I'd like to insert a cheat pack into this map.

But !

I couldn't do it...

so I want you to do that for me... please :!:

http://epicwar.com/maps/100787/

p.s. I just fixed my request. SP is not my request now.
I want you to inject JJ's CP in this map.

Thx in advance :D
Last edited by parapare on June 28th, 2009, 10:32 am, edited 4 times in total.
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matchai
Forum Staff
Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: [JJCP+SP]COe RPG

Post by matchai »

Please fix your request...

What happens when you play sinbgleplayer:

Does wc3 crash?
Are you kicked?
Can you save?
Can you load?
Is there a message?
Explain please ;-)
User avatar
Small Sized Duck
Noob
Posts: 945
Joined: December 23rd, 2008, 11:27 pm
Title: LSD.
Location: Your Girlfriend's Pants.

Re: [JJCP]COe RPG

Post by Small Sized Duck »

Spoiler:
-ILikeHacking<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Shindo
Newcomer
Posts: 3
Joined: June 12th, 2008, 7:20 am

Re: [JJCP]COe RPG

Post by Shindo »

files too big to open ;]
sock_eater
Newcomer
Posts: 10
Joined: June 3rd, 2009, 1:21 am

Re: [JJCP]COe RPG

Post by sock_eater »

the game exits right after it starts.
it goes into a cinema mode and has random freezes(just like most other rpgs) to set up the game. and it leads me out with a "!" and option of restart, load, reduce difficulty, quit.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [JJCP]COe RPG

Post by GeorgeMots »

sock_eater wrote:the game exits right after it starts.
it goes into a cinema mode and has random freezes(just like most other rpgs) to set up the game. and it leads me out with a "!" and option of restart, load, reduce difficulty, quit.
This is when the map is locked for single play.
Yet if look what parapare (ΟP) youll see that doesnt want Sp.
Feel free to make a request for it.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this