[Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Selendis
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Joined: August 17th, 2008, 4:13 pm

[Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by Selendis »

Map:
COT RPG 2: Plains of Medea v3.1.1 by Waugriff
Link:
http://www.epicwar.com/maps/55650/
Requests:
-jjcp+sp
-a double check on the save-load system to make sure it works
-item list in a notepad file
-custom activator of:
-ILJX

Much thanks,
Selendis
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itsonlyaname
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Joined: February 13th, 2008, 5:30 pm

Re: [Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by itsonlyaname »

Single Player enabled.
Custom Activator: -ILJX

This map seems to have quite a few bugs (in the original map).
I didn't get a whisp to select my hero, -repick fixed this.
Saving doesn't bring up a dialog to pick "save" or "cancel", fixed by pressing Space / Enter (default button is "save").
Loading gave me a fatal error, this is likely because of a bug in the save/load system. (no, i won't make a new one...)

Edit: forgot to add the item list.

Command List:
Spoiler:
-ILJX (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Last edited by itsonlyaname on May 2nd, 2009, 12:27 am, edited 3 times in total.
Selendis
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Posts: 29
Joined: August 17th, 2008, 4:13 pm

Re: [Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by Selendis »

Could I get an item list?
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itsonlyaname
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Joined: February 13th, 2008, 5:30 pm

Re: [Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by itsonlyaname »

Added
Selendis
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Posts: 29
Joined: August 17th, 2008, 4:13 pm

Re: [Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by Selendis »

For some reason, the map doesn't show in the maps folder. I tried placing it in Frozen Throne Scenarios, Download, and Maps General Folder. Also, I tried restarting Warcraft after placing the map in the folder.

Thanks for the item file by the way =D
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itsonlyaname
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Posts: 195
Joined: February 13th, 2008, 5:30 pm

Re: [Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by itsonlyaname »

Due to the new patch (2.13) some map names are seen as invalid and will not show in the game list.
Seems like it also depends on the map it's in :/

(I tested it in maps/scenario, it does show up there, but not in other folders...)

Renaming the file fixes it (something like "Cot RPG PoM v3.1.1--").
Selendis
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Posts: 29
Joined: August 17th, 2008, 4:13 pm

Re: [Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by Selendis »

It appears this map has the same error as the previous version , having Footmen Wars as its picture. Is it just from Eshian's Mod? I have noticed that every version of Eshian's mod of this RPG has that picture.
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Re: [Add jjcp+sp+save-load check+item list+c. act]COT RPG 2-PoM

Post by owner123 »

Doesnt work...