[JP CP] Archer Wars: Legacy 1.0e

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Tidus
Member
Posts: 56
Joined: December 30th, 2008, 3:21 pm

Re: [JP CP] Archer Wars: Legacy 1.0e

Post by Tidus »

FaTaLiTy wrote:
zack12027 wrote:erm i tried to make the map but i press the map and i press create and nothing came out....then go back to the page again
Tidus wrote:It does not work.
I really do. :lol:
idk lol, either both of them typed the activator wrong.. or there wc3 is glitchy
It came up saying it wasn't valid,at the time I didn't feel like typing it.
FaTaLiTy wrote:
Tidus wrote:
FaTaLiTy wrote:Tested and Works. HF
Spoiler:
-Degradation (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Must you make the activation code so hard,why not up up down down left right left right,that's easy.
but the map works right???? "-Degradation" is easy to type... how is it hard to hit one capital letter????? and you didn't request for arrow cp :D
I didn't make the thread but yes I am asking for arrow cp :D
Slickslime
Forum Staff
Posts: 543
Joined: October 7th, 2008, 5:41 am

Re: [JP CP] Archer Wars: Legacy 1.0e

Post by Slickslime »

Don't hijack my request if you want an arrow activator request one.
User avatar
Small Sized Duck
Noob
Posts: 945
Joined: December 23rd, 2008, 11:27 pm
Title: LSD.
Location: Your Girlfriend's Pants.

Re: [JP CP] Archer Wars: Legacy 1.0e

Post by Small Sized Duck »

This works. Stop the spamzor flaming.
If you want arrow key activation, make a new request.

Locked and moved.
Image