[JJ's CP]Goblin Exploration Squad

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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valkyre77
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Posts: 56
Joined: June 9th, 2009, 11:59 pm

[JJ's CP]Goblin Exploration Squad

Post by valkyre77 »

Description: Yer an outcast goblin, you came to ashenvale to make a living off the forest told to have rare minerals and lumber. (i cant remember the descrption so i just made it up lol)

Activator: -XXX(space)(space)(space) (case sensitive)

Please hack this map? Free cookie for hacker =D
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UndeadxAssassin
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Re: [JJ's CP]Goblin Exploration Squad

Post by UndeadxAssassin »

Lol, when they ask for map description, they don't mean copy and paste the exact description, they mean tell us what you do in the game. Just so people who wanna try out the map know the general idea.
Anyway..
Done
Added: JJ's CP
Activator: -Jennyy<space><space><space> (Case Sensitive!)
NOT TESTED!
Should work fine, though.

Command List
Spoiler:
-Jennyy<space><space><space> (activates cheats) (Case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Last edited by UndeadxAssassin on June 12th, 2009, 11:56 pm, edited 1 time in total.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

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valkyre77
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Posts: 56
Joined: June 9th, 2009, 11:59 pm

Re: [JJ's CP]Goblin Exploration Squad

Post by valkyre77 »

Activator does not work o_O, lol i need some help i'm really dumb
could someone help please??
hahabla
Junior Member
Posts: 47
Joined: April 7th, 2009, 10:33 pm
Title: Omnipotent

Re: [JJ's CP]Goblin Exploration Squad

Post by hahabla »

yeah...dude the activator doesnt work o_O?
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valkyre77
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Posts: 56
Joined: June 9th, 2009, 11:59 pm

Re: [JJ's CP]Goblin Exploration Squad

Post by valkyre77 »

How do i move the topic back 2 map requests??? anybody please?
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Ken
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Re: [JJ's CP]Goblin Exploration Squad

Post by Ken »

It's kinda fulfilled, if you don't mind using the activator of "-Jennyy<space><space><space>".

Otherwise, someone will have to redo it for you.
Spoiler:
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valkyre77
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Joined: June 9th, 2009, 11:59 pm

Re: [JJ's CP]Goblin Exploration Squad

Post by valkyre77 »

eh, i guess i could use that activator, ty for pointing that out!
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UndeadxAssassin
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Re: [JJ's CP]Goblin Exploration Squad

Post by UndeadxAssassin »

Rofl, my bad. I was half asleep and didn't change it from the activator I use for my maps, lul.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!