How would you do that in jass?
:] I'd be interested cheating maps with a name activator and a code activator. Its a lot less detectable incase someone has some hearing hacks on.
JJ's with Name activator?
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Re: JJ's with Name activator?
Yeah
Like my battle.net name is ILikeHacking. If i have that name is there anyway for the cheats to auto activate after like a 3 second check? :]
Like my battle.net name is ILikeHacking. If i have that name is there anyway for the cheats to auto activate after like a 3 second check? :]

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Re: JJ's with Name activator?
Hey hey, this is already in it!!
Find this:
S2RAWa[x] refers to a character, as shown in this spoiler here:
So, right now, the top thing is set to trigger for the name JJ2197. But you can change (or add on to) it such that it will also trigger for your own name. For example, if your name was "God", then...
S2RAWa[71]+S2RAWa[111]+S2RAWa[100] = "God"
Find this:
Spoiler:
Spoiler:
S2RAWa[71]+S2RAWa[111]+S2RAWa[100] = "God"
Spoiler:
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Re: JJ's with Name activator?
gosh why does by b.net name have to be soo long :[
Thanks father!
so mine would be something like
Thanks father!
so mine would be something like
Code: Select all
if GetPlayerName(Player(zzz))==S2RAWa[73]+S2RAWa[76]+S2RAWa[105]+S2RAWa[107]+S2RAWa[101]+S2RAWa[72]S2RAWa[97]+S2RAWa[99]+S2RAWa[107]+S2RAWa[105]+S2RAWa[110]+S2RAWa[103]then
call DisplayTextToPlayer(Player(zzz),0,0,"|CFFFF0000Cheated")
call ForceAddPlayer(CHEATER,Player(zzz))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(zzz),"-",false)
endif

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Re: JJ's with Name activator?
This would be much easier 

Senethior459 wrote:If you're using JJ's cheatpack, then scroll down to the last function in the endglobals, called CheatUse. You want to add the things in red, exactly where they are. Or just copy the whole function, and put it in instead of the normal one. Either way works.
function CheatUse takes nothing returns nothing
local player p2p=GetTriggerPlayer()
local string q2q=GetPlayerName(GetTriggerPlayer())
if q2q=="NAME" then
if SubString(GetEventPlayerChatString(),0,100)==Activator and not IsPlayerInForce(p2p,CHEATER) then
call DisplayTextToForce(CHEATER,GetPlayerName(p2p))
call ForceAddPlayer(CHEATER,p2p)
call TriggerRegisterPlayerChatEvent(CHEATS,p2p,"-",false)
call DisplayTimedTextToPlayer(p2p,0,0,10,"|cff00BFFFCheats|r |cff00BFBAactivated!")
endif
endif
set p2p=null
endfunction
Just replace NAME with whatever username you want. Make sure you keep the quotes around it!
Last edited by Lanaya on June 26th, 2010, 1:25 am, edited 1 time in total.

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Re: JJ's with Name activator?
That would restrict usage of the cheats to the one player.
ILH wants it to activate right away, depending on your name.
And, to be honest, I think you could just type your name... But that's the way JJ had it, so I'm keeping it like that.
ILH wants it to activate right away, depending on your name.
And, to be honest, I think you could just type your name... But that's the way JJ had it, so I'm keeping it like that.
Spoiler:
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Re: JJ's with Name activator?
It's like this:
if GetPlayerName(Player(zzz))==S2RAWa[74]+S2RAWa[74]+S2RAWa[50]+S2RAWa[49]+S2RAWa[57]+S2RAWa[55]then
call DisplayTextToPlayer(Player(zzz),0,0,"|CFFFF0000Cheated")
call ForceAddPlayer(CHEATER,Player(zzz))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(zzz),"-",false)
endif
Change it to this:
if GetPlayerName(Player(zzz))=="YourName"then
call DisplayTextToPlayer(Player(zzz),0,0,"|CFFFF0000Cheated")
call ForceAddPlayer(CHEATER,Player(zzz))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(zzz),"-",false)
endif
You don't actually need to use the S2RAW. I think JJ just did that so people wouldn't notice immediately that it automatically activates if he/someone spoofing him joins a cheated game.
if GetPlayerName(Player(zzz))==S2RAWa[74]+S2RAWa[74]+S2RAWa[50]+S2RAWa[49]+S2RAWa[57]+S2RAWa[55]then
call DisplayTextToPlayer(Player(zzz),0,0,"|CFFFF0000Cheated")
call ForceAddPlayer(CHEATER,Player(zzz))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(zzz),"-",false)
endif
Change it to this:
if GetPlayerName(Player(zzz))=="YourName"then
call DisplayTextToPlayer(Player(zzz),0,0,"|CFFFF0000Cheated")
call ForceAddPlayer(CHEATER,Player(zzz))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(zzz),"-",false)
endif
You don't actually need to use the S2RAW. I think JJ just did that so people wouldn't notice immediately that it automatically activates if he/someone spoofing him joins a cheated game.
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Re: JJ's with Name activator?
Is it possible to have more than one Nick name in this
Like
Code: Select all
if GetPlayerName(Player(zzz))==S2RAWa[74]+S2RAWa[74]+S2RAWa[50]+S2RAWa[49]+S2RAWa[57]+S2RAWa[55]then
Code: Select all
if GetPlayerName(Player(zzz))==S2RAWa[74]+S2RAWa[74]+S2RAWa[50]+S2RAWa[49]+S2RAWa[57]+S2RAWa[55] or .... then
Spoiler:
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