EDIT: I FIGRUED THEM OUT NOW MY QUESTION IS THE HERO REVIVE SYSTEM
hey arad can you put the hero revive system in my map and add in the multiboard the seconds that you will revive
Hero spawn
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Re: Hero spawn
Dramatically reduced most of your triggers, I could not add a Countdown timer, but the multiboard shows you when the heros are dead, or alive. Did a little remaping, take a look.
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Re: Hero spawn
Hey can you show me how to create floating texts? and can you show me creating Dialog box witch like this
MVP MODE
PvP mode Kills each other
MVP mode All of you are team but Killing the bosses
Arad can you fix my bounty trigger it gives the player 5k gold XD please change it to 200 only And im still finding models for exchange to balanar and Arad can you give me the items of DotA it will be fun
EDIT: Arad fix the recipe NPC too the Zues when you click at him you can import the skills XD WHEW I DONT KNOW HOW TO USE [attachment=0][/atachment] (TO ATTACH PICTURE COULD YOU TEACH ME )
PVP MODEMVP MODE
PvP mode Kills each other
MVP mode All of you are team but Killing the bosses
Arad can you fix my bounty trigger it gives the player 5k gold XD please change it to 200 only And im still finding models for exchange to balanar and Arad can you give me the items of DotA it will be fun
EDIT: Arad fix the recipe NPC too the Zues when you click at him you can import the skills XD WHEW I DONT KNOW HOW TO USE [attachment=0][/atachment] (TO ATTACH PICTURE COULD YOU TEACH ME )
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Re: Hero spawn
I got a messege from you on MSN, however, i think i blocked you IDK, try me again.
Ok, I have the bounty fixed, however, This PVP + PvM mode. Please go into more detail.
Floating text....er, what do you want?
Ok, I have the bounty fixed, however, This PVP + PvM mode. Please go into more detail.
Floating text....er, what do you want?
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Re: Hero spawn
Ok my terrain is almost finished with 96x96 size I'll give it to you later
There's no triggers yet
There's no triggers yet
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Re: Hero spawn
Hero Revival
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Not equal to Neutral Hostile
((Dying unit) is A Hero) Equal to True
Actions
Set goldlost = (1 / 20)
Player - Set (Owner of (Triggering unit)) Current gold to (((Owner of (Triggering unit)) Current gold) x goldlost)
Wait 30.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Fountains and Shop <gen>), Hide revival graphics
Just change the region ((Center of Fountains and Shop <gen>),) to wherever you want the heroes to spawn.
There is only one problem with this revive, and it's that you lose all money, not 5%.
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Not equal to Neutral Hostile
((Dying unit) is A Hero) Equal to True
Actions
Set goldlost = (1 / 20)
Player - Set (Owner of (Triggering unit)) Current gold to (((Owner of (Triggering unit)) Current gold) x goldlost)
Wait 30.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Fountains and Shop <gen>), Hide revival graphics
Just change the region ((Center of Fountains and Shop <gen>),) to wherever you want the heroes to spawn.
There is only one problem with this revive, and it's that you lose all money, not 5%.
What now?
Yea, that's right, I own you.
Yea, try and beat me now.
Yea, that's right, I own you.
Yea, try and beat me now.
Spoiler: