[jj+sp+deprotect] Eclipse Orpg 1.17 beta7

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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steesh
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Posts: 50
Joined: February 28th, 2009, 8:39 pm

[jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by steesh »

Map Name: Eclipse orpg 1.17

Map Description:eclipse orpg is a fairly new orpg where u can save and u choose ur hero lvl up and get new items. max lvl 150

Request: I would like you to add JJ's Cheatpack to this map and single player and deprotect

Thanks in advance to anyone who could do this!
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Crayola
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Posts: 42
Joined: December 29th, 2008, 4:48 am
Title: Chuck Norris

Re: [jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by Crayola »

Done. JJ's CP, Activator -CrAyOnS<space><space>
Single Player enabled
Deprotected.
Spoiler:
-CrAyOnS<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Have Fun! ;-)
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ZomBee
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Posts: 16
Joined: June 16th, 2008, 11:53 pm

Re: [jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by ZomBee »

lol, crayola, you uploaded the wrong map :D
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Risen
Forum Staff
Posts: 811
Joined: January 1st, 2008, 12:58 am

Re: [jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by Risen »

Done.
Activator = -risenn
Have fun.
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Wanna learn to hack maps? --> Guide
5ol1d5n4k3
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Posts: 17
Joined: August 15th, 2008, 12:49 pm

Re: [jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by 5ol1d5n4k3 »

hi anyone ho can im on mac and id like this file but my mac cant read the rar file could someone uncompress it and pm it to me please... thanks
ckjl
Newcomer
Posts: 3
Joined: September 11th, 2008, 12:52 am

Re: [jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by ckjl »

I have no problem extracting on my mac

You should get StuffIt! Expander for extracting files
ndrynih
Newcomer
Posts: 1
Joined: June 1st, 2009, 7:02 am

Re: [jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by ndrynih »

thx, dude. :D
wishingwell19
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Posts: 2
Joined: April 23rd, 2009, 10:01 pm

Re: [jj+sp+deprotect] Eclipse Orpg 1.17 beta7

Post by wishingwell19 »

can someone please repost the map as a mac compatable file? please, and ty in advance :D