[Deprotect/Sound] Solderis 2.96

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Frag_Masta
Senior Member
Posts: 174
Joined: June 24th, 2007, 7:44 am
Title: Pleb
Location: NSW

[Deprotect/Sound] Solderis 2.96

Post by Frag_Masta »

this isn't a essential request but i would GREATLY appreciate it

the custom sounds form this game i need,
and i was wondering if you could do one of 2 things to help me

1. Deprotect the map but somehow protect the imported sounds so they wont get corrupted so i can export them myself

2. you could export them all and upload them in a .zip file

if you were to do either of these things it would be much appreciated
You do not have the required permissions to view the files attached to this post.
Spoiler:

Code: Select all

(19:48:44) dDemoneEvil: Frag_Masta
(19:48:47) dDemoneEvil: Spam.
(19:48:59) Frag_Masta: dDemoneEvil
(19:49:02) Frag_Masta: Spam..
(19:49:13) Tupac_Shakur: You both spam.
(19:49:24) Frag_Masta: Really?...

Code: Select all

(21:10:58) quosai: brb .a start
(21:11:08) Panda-Assassin: what the hell is .a?
(21:11:14) Frag_Masta: who cares?
(21:11:17) quosai: alright master 2pac
(21:11:24) quosai: .a mean dota
(21:11:28) quosai: sir
(21:11:34) Frag_Masta: why don't you type dota
(21:11:41) Frag_Masta: you really that lazy?
(21:11:42) quosai: brb .a start lol

Code: Select all

(18:03:26) Bartimaeus: Once again, congratulations, it's probably not you
(18:03:34) Frag_Masta: :D
(18:03:38) Frag_Masta: YUS!
(18:03:50) Frag_Masta: i dont feel like such a failure now
(18:03:55) Bartimaeus: lol
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qweasd011
Forum Addict
Posts: 451
Joined: November 21st, 2008, 9:36 am
Title: Coleen!

Re: [Deprotect/Sound] Solderis 2.96

Post by qweasd011 »

I wont deprotect it, I will just give you the sounds and export them yourself okay?
BTW here's the sounds
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Scotch
Forum Staff
Posts: 369
Joined: March 22nd, 2008, 1:57 am

Re: [Deprotect/Sound] Solderis 2.96

Post by Scotch »

qweasd011 wrote:I wont deprotect it, I will just give you the sounds and export them yourself okay?
BTW here's the sounds
If you won't deprotect it then don't even post? Your not meeting the topic creator's needs and not fulfilling the request. He wants someone to do one of two things, you didn't even complete one.
User avatar
Frag_Masta
Senior Member
Posts: 174
Joined: June 24th, 2007, 7:44 am
Title: Pleb
Location: NSW

Re: [Deprotect/Sound] Solderis 2.96

Post by Frag_Masta »

Thanks mate much appreciated :)
Spoiler:

Code: Select all

(19:48:44) dDemoneEvil: Frag_Masta
(19:48:47) dDemoneEvil: Spam.
(19:48:59) Frag_Masta: dDemoneEvil
(19:49:02) Frag_Masta: Spam..
(19:49:13) Tupac_Shakur: You both spam.
(19:49:24) Frag_Masta: Really?...

Code: Select all

(21:10:58) quosai: brb .a start
(21:11:08) Panda-Assassin: what the hell is .a?
(21:11:14) Frag_Masta: who cares?
(21:11:17) quosai: alright master 2pac
(21:11:24) quosai: .a mean dota
(21:11:28) quosai: sir
(21:11:34) Frag_Masta: why don't you type dota
(21:11:41) Frag_Masta: you really that lazy?
(21:11:42) quosai: brb .a start lol

Code: Select all

(18:03:26) Bartimaeus: Once again, congratulations, it's probably not you
(18:03:34) Frag_Masta: :D
(18:03:38) Frag_Masta: YUS!
(18:03:50) Frag_Masta: i dont feel like such a failure now
(18:03:55) Bartimaeus: lol
User avatar
Risen
Forum Staff
Posts: 811
Joined: January 1st, 2008, 12:58 am

Re: [Deprotect/Sound] Solderis 2.96

Post by Risen »

This is fulfilled..
Image
Wanna learn to hack maps? --> Guide