[JJ CP] Hero Line Wars ROC

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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xdcmasterx
Newcomer
Posts: 5
Joined: April 16th, 2009, 3:18 am

[JJ CP] Hero Line Wars ROC

Post by xdcmasterx »

Map : Hero Line Wars ROC

activator : -RPGs

Request : Can someone please add the JJ's CP to this map and thanks a lot in advance i would really appreciate it.

Description : A game similiar to WMW where you get to choose heroes and fight off hordes of monsters sent by the other team. team who wipes out all of the opposing teams life wins.
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xdcmasterx
Newcomer
Posts: 5
Joined: April 16th, 2009, 3:18 am

Re: [JJ CP] Hero Line Wars ROC

Post by xdcmasterx »

OMG please ADMINS DONT BAN ME I JUST REALIZED I POSTED IN WRONG PLACE please HAVE MERCY
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matchai
Forum Staff
Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: [JJ CP] Hero Line Wars ROC

Post by matchai »

We wouldn't have banned you, we would have moved it and said that you requested it in the wrong place :lol:

MOVED
zayasowhoa
Senior Member
Posts: 112
Joined: September 21st, 2008, 2:40 pm

Re: [JJ CP] Hero Line Wars ROC

Post by zayasowhoa »

Done, map was already cheated, changed activator to what you requested.
Spoiler:
Commands:
-RPGs (activates cheats) (case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatevers selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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