{Deprotect Help} Naruto Battle Royal

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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mechleader
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Posts: 3
Joined: April 11th, 2009, 5:55 am

{Deprotect Help} Naruto Battle Royal

Post by mechleader »

This map has a lot of succulent triggers, abilities and models that I desire. I want to reverse engineer some stuff and learn how to do it myself. I would also like the models for a future anime crossover map Im creating. So things I need intact include: Models, Triggers and units.
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kickzor
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Posts: 21
Joined: March 27th, 2009, 4:05 pm

Re: {Deprotect Help} Naruto Battle Royal

Post by kickzor »

There you go ;-) You have two versions depending on what you are planning to do with the map. If you need scripts and othr things intact use the normal Naruto Battle royal.w3x. I also made an optimized version that can actually be played in war3 since the normal unprotected one is too big to play. I hope it's what you need.
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mechleader
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Posts: 3
Joined: April 11th, 2009, 5:55 am

Re: {Deprotect Help} Naruto Battle Royal

Post by mechleader »

thanks a lot! Is there any way to change the trigger from script back to the easy to see/use "trigger tree".
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Risen
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Posts: 811
Joined: January 1st, 2008, 12:58 am

Re: {Deprotect Help} Naruto Battle Royal

Post by Risen »

Nope, That's the GUI part, There's no way to retrieve that part, sadly.
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kingkwong92
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Posts: 2
Joined: June 6th, 2009, 4:30 am

Re: {Deprotect Help} Naruto Battle Royal

Post by kingkwong92 »

I downloaded both maps but they don't work. I can't open the first map and the second map has no models to export and there are no triggers.