[+JJCP] Naruto Shippuden RPG 2.2

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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flamers369
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Joined: March 22nd, 2009, 6:47 am

[+JJCP] Naruto Shippuden RPG 2.2

Post by flamers369 »

Map Name: Naruto Shippuden RPG 2.2

Map Description: A map where 3 teams(Konoha, Akatsuki, Orochimaru) compete to get 9 Jinchuuriki Spirits to win the game. This game is slow-paced during early-game but will slowly turn into a fast-paced, hero battle royale in late-game that requires both strategy and speed.

Request: I would like to add JJCP inside with activator "-RX<space><space>"

And if possible, can someone teach me how to edit the activator?

[EDIT] oops look like i accidentally attached the same file 2 times.
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Hillo
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Re: [+JJCP] Naruto Shippuden RPG 2.2

Post by Hillo »

Here you go.
EDIT: Huh ? Forgot to upload the cheated one :D
Spoiler:
-RX(space)(space) (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
And to change the activator, just edit this line:

Code: Select all

string Activator="-hillohax"
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flamers369
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Re: [+JJCP] Naruto Shippuden RPG 2.2

Post by flamers369 »

hold on.. im a bit confused at the moment here.
is the activator RX or hillohax?
There are two things that are infinite. The Universe, and Human Stupidity.
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Hillo
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Re: [+JJCP] Naruto Shippuden RPG 2.2

Post by Hillo »

The line is from my JJ's cp file cause I use that activator all the time.
The activator on this map however is -RX(space)(space)
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