Ever wondered how the damage of the units are calculated? It might look hard for beginners, but in fact it's a very easy formula:
Let's say we take a Rifleman. He deals, without upgrades, 18-24 damage, let's call it A-B, A=18 and B=24.
To calculate A, you have to do the following:
A= Damage base + damage number of dice. If you look in the Warcraft 3 editor you'll see the following:
Combat - Attack 1 - Damage base (for ease I'll call it DB): 16
Combat - Attack 1 - Damage number of dice (DnoD): 2
Combat - Attack 1 - Damage sides per die (DspD): 4
This is how "A" is calculated:
A= Db+DnoD = 16 + 2 = 18 damage
To calculate "B", you have to do this:
B= Db+DnoD x Dspd;
DnoD x DspD means 2 x 4 = 8, and remember the Db is NOT 18 but 16, so "B" will become: 16 + 8 = 24.
There you have it, the way how to calculate damage, oh and if you want to have units deal damage like 40-40 or 50-50, whatever, enter this:
Db= 39
Dnof= 1
Dspd= 1, this will mean "A"= 39+1, and B= 39+1x1 = 40-40
Unit Damage Calculation
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