Zooming Minimap (I don't know how to call it...)

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Xandaros
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Joined: April 11th, 2009, 8:49 pm

Zooming Minimap (I don't know how to call it...)

Post by Xandaros »

I don't think it's just a trigger, but however this is what I want to know:
It's a space map and it is parted in 6 different locations.

5 Planets and the space. At the beginning, you do only see your planet. You can't pan away from it and the Minimap does just show this planet.
Well. Now you press ESC and the Camera raises and shows the space. You can't pan away from it and the Minimap does just show the space.

I want to know how the hell he did that ;D (It gives me ideas of MANY possibilities <3)

Xan

For better understanding: I posted this first to get help decompiling a map. So it might be a little weird to read, but with this information, you should be ok^^
Arabidnun
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Re: Zooming Minimap (I don't know how to call it...)

Post by Arabidnun »

Can you link the map for us from epicwar?
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Kai
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Re: Zooming Minimap (I don't know how to call it...)

Post by Kai »

He want :
Solar Conquest 0.75b ;
http://epicwar.com/maps/86428/
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Ozzapoo
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Re: Zooming Minimap (I don't know how to call it...)

Post by Ozzapoo »

As far as I know, it locks your camera to a region and when you hit ESC it changes the viewing distance.
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Xandaros
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Re: Zooming Minimap (I don't know how to call it...)

Post by Xandaros »

Well, the Camera moves up. Then teleports to the space (far in) and moves up a little.

But that's what I already know. I want to know, how he made it, that you can't move you camera out of a certain region. And this region changes. And the Minimap locks on a certain region, too.

Xan

Edit: It's most likely done by the Camera - Camera - Extent/Shrink Camera bounds trigger.
But how do I set it up on a certain region?
Arabidnun
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Re: Zooming Minimap (I don't know how to call it...)

Post by Arabidnun »

Have you thought about he locks the camera to a certain region?

Code: Select all

For each (Integer A) from 1 to 12, do (Actions)
    Loop - Actions
        Camera - Set the camera bounds for (Player((Integer A))) to Region 000 <gen>
That right there changes your view on the mini map to that specific location of the region, so it seems Enlarged on the mini map?