[JJ's Pack + Activator] Fantasy Life 1.22 b2

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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diaster
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Posts: 23
Joined: August 18th, 2008, 6:48 am

Re: [JJ's Pack + Activator] Fantasy Life 1.22 b2

Post by diaster »

@mes: Well the skill point thing was added so players would have almost total control over their characters development, and I know it opens the game up to some weak points, but I figure no matter how strong I make my maps defense, its going to get cracked since gui has its limits. So I just add the anti-hacks to make it so the noob hackers can't mess with the map too much, and I don't do anything that limits the players even if it weakens the maps defense.
Murphy's law:
The transparency of the mistake you make is equal to the stupidity of the mistake being made.
patrick-the-bomb
Senior Member
Posts: 165
Joined: February 25th, 2008, 2:56 am
Title: Sir Awesome

Re: [JJ's Pack + Activator] Fantasy Life 1.22 b2

Post by patrick-the-bomb »

so as I was saying, where's that flush button?? Hahaha