(JJ's CP) Three Footmen Maps

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

HyperK999999
Old Wrinkly Member
Posts: 250
Joined: September 4th, 2007, 11:33 am

(JJ's CP) Three Footmen Maps

Post by HyperK999999 »

Hy can you rig these maps with JJ's Cheat Pack and make the code activator as -cheats

Here are the link and description of the map.

Footmen Frenzy XV 4.82 http://www.epicwar.com/maps/87063/

there is four team in this map and you make big army and duke it out until only one team survive. this map is about 1MB in size.

Footmen vs Grunts HTID v1.8 http://www.epicwar.com/maps/86928/

there is two team in this map and you make big army and duke it out until only one team survive. this map is about 1.5MB in size.

Footmen Evolves v1.01 http://www.epicwar.com/maps/87193/

there is four team in this map and you make big army and duke it out until only one team survive. this map is about 1.8MB in size.


Thanx in advance
zayasowhoa
Senior Member
Posts: 112
Joined: September 21st, 2008, 2:40 pm

Re: (JJ's CP) Three Footmen Maps

Post by zayasowhoa »

Done and done. I've tried cheating footmen vs grunt a lot of time. I saved it and added the files but for some reason it doesnt seem to save. So i left that one out I'll try to figure out whats wrong.
I got it :D.
Spoiler:
Commands:
-cheats<space><space> (activates cheats) (case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatevers selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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