[JJ's pack + Activator] Dota Allstar 6.59c

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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lansmozar
Junior Member
Posts: 48
Joined: January 21st, 2009, 6:10 am

[JJ's pack + Activator] Dota Allstar 6.59c

Post by lansmozar »

Map Name: Dota Allstar 6.59c

Description: Dota has a two side the sentinel and scourge, chose a here and destroy the scourge frozen throne (scourge vise versa)

Link: below

Request: pls put a JJ's Pack with the activator -mozar<space><space>

Thanks very in advance. . .
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Spoiler:
Outsider Unit 2002
LansMozaR


I have hacked maps, mostly the activator is -mozar<space><space>
To download, visit link
My hacked maps collection: http://www.freewebs.com/lansmozar
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pauloskie
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Posts: 3
Joined: January 11th, 2009, 7:07 am

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by pauloskie »

Done
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lansmozar
Junior Member
Posts: 48
Joined: January 21st, 2009, 6:10 am

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by lansmozar »

ty
Spoiler:
Outsider Unit 2002
LansMozaR


I have hacked maps, mostly the activator is -mozar<space><space>
To download, visit link
My hacked maps collection: http://www.freewebs.com/lansmozar
Scotch
Forum Staff
Posts: 369
Joined: March 22nd, 2008, 1:57 am

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by Scotch »

pauloskie wrote:Done
Command List? Include it in your post next time.
Commands:
Spoiler:
-mozar<space><space> (activates cheats) (case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatevers selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
aoodaood
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Posts: 6
Joined: March 9th, 2009, 9:58 pm

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by aoodaood »

thx very much .. it's cool
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Senethior459
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Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by Senethior459 »

Please don't bump topics unless you're adding something new. If you're just replying to say "thanks" or "it's cool", then please don't post.
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
neungnoi
Newcomer
Posts: 3
Joined: March 26th, 2009, 4:07 pm

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by neungnoi »

done
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SKillER
Old Wrinkly Member
Posts: 215
Joined: January 24th, 2008, 10:13 am
Title: dum dum dum

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by SKillER »

please do NOT fulfill this guy's custom activator request's because on his website he claims he cheated those maps.

HERE is his website
Maris666
User avatar
Senethior459
Forum Staff
Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by Senethior459 »

Um, he hacks maps too. Those are most of what are on his site. If he links to maps he had hacked for him, so what? I didn't see him claiming they were his.
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
Eldie37
Newcomer
Posts: 9
Joined: May 9th, 2009, 12:31 pm

Re: [JJ's pack + Activator] Dota Allstar 6.59c

Post by Eldie37 »

make this collided for 6.59D and 6.59c dota please please.... sorry for requesting i just really like