[JJCP]Power Towers

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Tidus
Member
Posts: 56
Joined: December 30th, 2008, 3:21 pm

[JJCP]Power Towers

Post by Tidus »

Map Name: Power Towers

Map Description: Build towers to protect yourself aginst creeps that spawn.

Map Link: http://epicwar.com/maps/57674/

Request: I would like you to add JJ's Cheatpack to this map

Now will you stop moving my map to 'trash'.
Last edited by Tidus on March 25th, 2009, 12:41 am, edited 2 times in total.
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Bartimaeus
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Re: [JJCP]Power Towers

Post by Bartimaeus »

There ya' go, :P

-Whynn is the activator.
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matchai
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Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: [JJCP]Power Towers

Post by matchai »

Done,

JJ Cheatpack

Commands:

Commands:

Up+Up+Down+Down+Left+Right+Left+Right (Activates Cheats) With Arrow Keys
Spoiler:
-gold #
-
lumber #
-
int #
-
agi #
-
str #
-
lvl #
-
xp #
-hp #
-
mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-
unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-
invul
-
vul
-
kill
-
mana (Mana stays at 100%)
-
invis (makes unit invisible)
-
vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-
setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-
clearkeys (Clears bindings)
-showkeys (Shows bindings)
-
mh (Dispalys map, no server splits, hopefully)
-
setname
-sise #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-
ufast (Research is instant)(To disable one of these commanthis add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-
unally ##
-soff (share off)
-spawn #### (List)
-
ground ####
-add ####
-
remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## [name] (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-
dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-
noreplay
-
kick ## [message]
-tele (sets patrol to teleport)
-note (sets it back to normal)
-
reg [kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown] (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-
stop (Disable unit commands)
-
resume (Enables them)
-area #### #### (First #'s are sise 2nd Rawcode, then click where you want it)
-
autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-
cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-
nounit (Disables -unit)
-act [activator] (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-
itemid (Shows the unit's item rawcode in first slot)
-
destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adthis hp to any unit, neethis to be divisable by 50)
-colors (Displays player numbers by color)
-
say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Have Fun! ;-)
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Tidus
Member
Posts: 56
Joined: December 30th, 2008, 3:21 pm

Re: [JJCP]Power Towers

Post by Tidus »

if its not to much,change the activator to something ezier
Tidus
Member
Posts: 56
Joined: December 30th, 2008, 3:21 pm

Re: [JJCP]Power Towers

Post by Tidus »

matchai wrote:Done,

JJ Cheatpack

Commands:

Commands:

Up+Up+Down+Down+Left+Right+Left+Right (Activates Cheats) With Arrow Keys
Spoiler:
-gold #
-
lumber #
-
int #
-
agi #
-
str #
-
lvl #
-
xp #
-hp #
-
mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-
unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-
invul
-
vul
-
kill
-
mana (Mana stays at 100%)
-
invis (makes unit invisible)
-
vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-
setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-
clearkeys (Clears bindings)
-showkeys (Shows bindings)
-
mh (Dispalys map, no server splits, hopefully)
-
setname
-sise #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-
ufast (Research is instant)(To disable one of these commanthis add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-
unally ##
-soff (share off)
-spawn #### (List)
-
ground ####
-add ####
-
remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## [name] (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-
dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-
noreplay
-
kick ## [message]
-tele (sets patrol to teleport)
-note (sets it back to normal)
-
reg [kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown] (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-
stop (Disable unit commands)
-
resume (Enables them)
-area #### #### (First #'s are sise 2nd Rawcode, then click where you want it)
-
autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-
cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-
nounit (Disables -unit)
-act [activator] (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-
itemid (Shows the unit's item rawcode in first slot)
-
destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adthis hp to any unit, neethis to be divisable by 50)
-colors (Displays player numbers by color)
-
say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Have Fun! ;-)
thanks!
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Bartimaeus
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Posts: 4427
Joined: November 19th, 2007, 5:05 am
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Re: [JJCP]Power Towers

Post by Bartimaeus »

Whynn is too hard? -.-

(edit) Oh, but Up+Up+Down+Down+Left+Right+Left+Right is WAY easier than typing -Whynn.

I think you're just giving me a hard time for trashing your requests! lol
Tidus
Member
Posts: 56
Joined: December 30th, 2008, 3:21 pm

Re: [JJCP]Power Towers

Post by Tidus »

Bartimaeus wrote:Whynn is too hard? -.-

(edit) Oh, but Up+Up+Down+Down+Left+Right+Left+Right is WAY easier than typing -Whynn.

I think you're just giving me a hard time for trashing your requests! lol
it is easier and maybe i am XP
(not really)----^^^^^^^