[JJ's CP] Bleach vs One piece 2.09

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Sorya
Junior Member
Posts: 36
Joined: March 10th, 2009, 9:21 am

[JJ's CP] Bleach vs One piece 2.09

Post by Sorya »

Map: Bleach vs One Piece 2.09

Cheats: -panda(space)(space)

Request: Can someone please add the JJ's CP to this map and thanks a lot in advance i would really appreciate it.
You do not have the required permissions to view the files attached to this post.
Last edited by Sorya on March 21st, 2009, 8:09 am, edited 1 time in total.
ReadySetGo
Senior Member
Posts: 104
Joined: January 16th, 2009, 8:50 am
Title: ๑▬Stalker▬๑

Re: [JJ's CP] Bleach vs One piece 2.09

Post by ReadySetGo »

the map you uploaded already has a JJ's cp in it.

Activator -Zero<space><space>

But if you want the one u requested with the Activator as ' -panda<space><space '
Spoiler:
-panda<space><space> {activator}
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
You do not have the required permissions to view the files attached to this post.
Last edited by ReadySetGo on March 18th, 2009, 9:14 am, edited 1 time in total.
Image

Clan name: Warcraft III Edit (W3E) Image
Created: Friday 23rd October 2009 09:38:46 PM
Realm: BoredAussie

Image
User avatar
SKillER
Old Wrinkly Member
Posts: 215
Joined: January 24th, 2008, 10:13 am
Title: dum dum dum

Re: [JJ's CP] Bleach vs One piece 2.09

Post by SKillER »

i tryed to change activator and the results: 4.08mb :neutral:
You do not have the required permissions to view the files attached to this post.
Maris666
User avatar
Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: [JJ's CP] Bleach vs One piece 2.09

Post by Ozzapoo »

Did you compact it?
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
ReadySetGo
Senior Member
Posts: 104
Joined: January 16th, 2009, 8:50 am
Title: ๑▬Stalker▬๑

Re: [JJ's CP] Bleach vs One piece 2.09

Post by ReadySetGo »

Ozzapoo wrote:Did you compact it?
if you mean me, yes i did but not sure if i did it 100% correct.
Image

Clan name: Warcraft III Edit (W3E) Image
Created: Friday 23rd October 2009 09:38:46 PM
Realm: BoredAussie

Image
Sorya
Junior Member
Posts: 36
Joined: March 10th, 2009, 9:21 am

Re: [JJ's CP] Bleach vs One piece 2.09

Post by Sorya »

it worked out great thx a lot
User avatar
Small Sized Duck
Noob
Posts: 945
Joined: December 23rd, 2008, 11:27 pm
Title: LSD.
Location: Your Girlfriend's Pants.

Re: [JJ's CP] Bleach vs One piece 2.09

Post by Small Sized Duck »

Ehh? Changing activators? you don't need to reinsert the cp. just change the blue act text in jasscraft.
Image
User avatar
SKillER
Old Wrinkly Member
Posts: 215
Joined: January 24th, 2008, 10:13 am
Title: dum dum dum

Re: [JJ's CP] Bleach vs One piece 2.09

Post by SKillER »

ILikeHacking wrote:Ehh? Changing activators? you don't need to reinsert the cp. just change the blue act text in jasscraft.
thats what i did and it turned out like this :?
Maris666
giant666
Newcomer
Posts: 1
Joined: March 27th, 2009, 4:24 pm

Re: [JJ's CP] Bleach vs One piece 2.09

Post by giant666 »

thx
manafusion
Newcomer
Posts: 11
Joined: September 5th, 2008, 8:35 am

Re: [JJ's CP] Bleach vs One piece 2.09

Post by manafusion »

skiller.... r u THE skiller frm codemasters-project?