[Deprotect] Fate/Another 1.2Final

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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brainbuk
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[Deprotect] Fate/Another 1.2Final

Post by brainbuk »

Map name: fate_another_ver1.2final

Download: http://www.epicwar.com/maps/download/79 ... 2final.w3x

I would like to get this map deprotected, so I can remove some buggy items. I tried it myself but sadly I did fail, so I would appreciate if I get information from the person who will deprotect it how he has done it. (I used xdep(fail) unprotect 1.04(fail) and I didn't know how I should do it with mpq recover/master)

Thanks in advance.

Regards Bug~


-edit-

Now I tried using ladreks/winmpq, still not working for me, guess i've forgotten something something. I still get a critical error telling me:
Worldedit
This application has encountered a critical error:

There is not enough memory for this command.

Program: wc3path/worldedit.exe
Object: WERandomGroupset (.?AUWERandomGroupSet@@)
might it be that I already did deprotect the map, and WE just crashes because it can't display Korean language?

I would appreciate information from the from the person who fullfills my request on how he has done it, since there is a couple of similar maps I want to deprotect for translations.

It's a great hero arena after all :/
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brainbuk
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Re: [Deprotect] Fate/Another 1.2Final

Post by brainbuk »

for anyone who wants to try that map, here is a link to the translation

http://translate.google.com/translate?h ... n%26sa%3DG

It uses the background of Fate/stay Night (anime/visual novel/manga)
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ZaXTheAlien
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Re: [Deprotect] Fate/Another 1.2Final

Post by ZaXTheAlien »

http://www.epicwar.com/maps/84859/

that's the link for new fate/another map . . . if you're interested to translate it . . .

anyway, i couldn't deprotect it . . .
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brainbuk
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Re: [Deprotect] Fate/Another 1.2Final

Post by brainbuk »

I got the new version long time ago, but I'm actualy interested in this one. First things first
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omnimancer
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Re: [Deprotect] Fate/Another 1.2Final

Post by omnimancer »

Don't bump until 5 days have passed and if you want to resolve that error, replace the current war3map.w3i file in the map with a blank war3map.w3i file and the error should be resolved.
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ZaXTheAlien
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Re: [Deprotect] Fate/Another 1.2Final

Post by ZaXTheAlien »

every time i tried to deprotect it, unit data always missing . . . .

anyone can help???
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sethyboy0
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Re: [Deprotect] Fate/Another 1.2Final

Post by sethyboy0 »

That's what happens when you deprotect.

If you want to edit unit data, extract the war3map.w3u file and import it into a blank map.
Want a couple of cool new commands for JJ's CP?

Visit my thread: http://forum.wc3edit.net/map-deprotecti ... t9607.html
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Small Sized Duck
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Re: [Deprotect] Fate/Another 1.2Final

Post by Small Sized Duck »

You do not need to deprotect a map to edit it. just take the unit/item whatever file out. import it into WE and make changes. Save. Then put it back in.
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ZaXTheAlien
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Re: [Deprotect] Fate/Another 1.2Final

Post by ZaXTheAlien »

that's it,

usually, when i edit other maps, i always edit all in units folder with notepad++ or ms excel . . .
but this map's units folder is empty
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youndlover
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Re: [Deprotect] Fate/Another 1.2Final

Post by youndlover »

-.- well here i already have hacked version in my archive so here is one of the fsn FT maps so have fun lol and o.o dont have to deprotect since flower she didnt protect the maps. flower is clan fss english translator.
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