[JJ CP]Solar Conquest

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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xkiska
Member
Posts: 70
Joined: June 23rd, 2008, 4:27 pm
Title: asshole from the sky
Location: Massachusetts

[JJ CP]Solar Conquest

Post by xkiska »

Map : Solar Conquest 0.74c

Link : Attachment at the bottom.

Description : It's exactly like your old risk game, EXCEPT WAY MORE FUN.

Cheats : JJ'S CP

Version : 0.74c BETA

Activator : -Xkiska (case sensative)

Cheat Disabilities : None

Thanks Xkiska !
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look behind you.
joking.
again!
For real.
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Ryu
V.I.P.
Posts: 120
Joined: December 19th, 2007, 8:41 pm
Title: Hacking Noob

Re: Solar Conquest

Post by Ryu »

I'm on it.
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MagicalClam
Junior Member
Posts: 26
Joined: January 14th, 2009, 7:35 am
Title: Curse you anti-cheat

Re: Solar Conquest

Post by MagicalClam »

http://www.mediafire.com/download.php?ncnmuuznuzo Bamf.
Obvious JJ's Cheatpack, with your custom activator.
Newest version 0.75
Last edited by MagicalClam on February 16th, 2009, 8:15 am, edited 2 times in total.
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Small Sized Duck
Noob
Posts: 945
Joined: December 23rd, 2008, 11:27 pm
Title: LSD.
Location: Your Girlfriend's Pants.

Re: Solar Conquest

Post by Small Sized Duck »

Ryu you are one slow hacker.
Lol.
http://www.mediafire.com/?y2znjqmmwdh
Spoiler:
-Xkiska<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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MagicalClam
Junior Member
Posts: 26
Joined: January 14th, 2009, 7:35 am
Title: Curse you anti-cheat

Re: Solar Conquest

Post by MagicalClam »

Already did it with a newer version.
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Small Sized Duck
Noob
Posts: 945
Joined: December 23rd, 2008, 11:27 pm
Title: LSD.
Location: Your Girlfriend's Pants.

Re: Solar Conquest

Post by Small Sized Duck »

One: you didn't add commands/activator
two: what if he doesn't want that map. Maybe he requested that version for a reason.
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Ozzapoo
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Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
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Re: Solar Conquest

Post by Ozzapoo »

RyuDragoon wrote:I'm on it.
Nobody is "on" anything. Don't try and reserve a request for yourself again.
ILikeHacking wrote:One: you didn't add commands/activator
two: what if he doesn't want that map. Maybe he requested that version for a reason.
1. They don't need to? Plus, he said "with the activator you requested"
2. He added it as an attachment. I think a hacker would use the attachment rather than finding another one?
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xkiska
Member
Posts: 70
Joined: June 23rd, 2008, 4:27 pm
Title: asshole from the sky
Location: Massachusetts

Re: Solar Conquest

Post by xkiska »

This map doesnt work. Neither of yours work. nevermind
look behind you.
joking.
again!
For real.
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Senethior459
Forum Staff
Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: Solar Conquest

Post by Senethior459 »

@Ozzapoo: 1. Really? Tell Kryptonyte, he flames anyone that doesn't include a command list and the activator.
2. Look. The requester asked for and uploaded 0.74c, yet MagicalClam hacked 0.75.
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UndeadxAssassin
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Joined: June 22nd, 2008, 10:11 pm
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Re: Solar Conquest

Post by UndeadxAssassin »

If I may add, he needs to change his title to:

[JJ's CP] Solar Conquest
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
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