[Request JJCP+SP] Isles At War RPG .94D

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Shankerface
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Joined: January 23rd, 2009, 2:51 pm

Re: [Request JJCP+SP] Isles At War RPG .94D

Post by Shankerface »

thats what i thought so. Usually when this happens it is protected. What happens now? there has to be some kind of deprotection then it can be hacked?
your-mine
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Title: 1337

Re: [Request JJCP+SP] Isles At War RPG .94D

Post by your-mine »

ask ozzapoo or shammano or any of the super mods/admins to do this it will be easy for them.
I hack maps not to pro at hacking maps but manage to hack maps.
Spoiler:
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initialD
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Re: [Request JJCP+SP] Isles At War RPG .94D

Post by initialD »

your-mine wrote:
haaha finally you fail :P anyways since u said "no anti single player" i have added the cp here you go and have fun hacking :) cant guarntee 100% it will work though but im giving it a shot.
Can't you just put it on your wc3 and test it at least once? What's the point wasting time upload it here and wasting people time downloading a map that doesn't work?
man.
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Small Sized Duck
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Re: [Request JJCP+SP] Isles At War RPG .94D

Post by Small Sized Duck »

Can't obfuscation do that to the .j file?
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DongChengWei
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Re: [Request JJCP+SP] Isles At War RPG .94D

Post by DongChengWei »

your-mine wrote:ya there must be a protection of some sort on this map
Nope , I could just cheat it normally xD
lol An easy request just needed to add JJCP since there's no anti-SP....

So finished , tested and worked.

And I still don't know why a simple request will discussed till 3 pages lol....

Activator : -Xeno<space><space>
Spoiler:
-Xeno<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Shankerface
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Posts: 37
Joined: January 23rd, 2009, 2:51 pm

Re: [Request JJCP+SP] Isles At War RPG .94D

Post by Shankerface »

wow of course.... i try to host and it says

Game not found

lkike everyone else lol
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Lanaya
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Re: [Request JJCP+SP] Isles At War RPG .94D

Post by Lanaya »

Shankerface wrote:wow of course.... i try to host and it says

Game not found

lkike everyone else lol
i didnt, the cheats work, game worked, game found.
did you play the other version?
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League of legends North America - Nietono
Shankerface
Junior Member
Posts: 37
Joined: January 23rd, 2009, 2:51 pm

Re: [Request JJCP+SP] Isles At War RPG .94D

Post by Shankerface »

nope it shouldve been the right one ill try again
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DongChengWei
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Joined: December 29th, 2008, 5:02 pm
Title: Xeno The Blader
Location: Taipei , Taiwan

Re: [Request JJCP+SP] Isles At War RPG .94D

Post by DongChengWei »

Shankerface wrote:wow of course.... i try to host and it says

Game not found

lkike everyone else lol
You think you know me well ? lol....

I am not same with others , I am special lol....

Test it before posting any things next time -.0|||
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Shankerface
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Posts: 37
Joined: January 23rd, 2009, 2:51 pm

Re: [Request JJCP+SP] Isles At War RPG .94D

Post by Shankerface »

yea everything works but everything is like bugged in the hacked version only. When i equip something it gives no stats. when i load my hero he was a 60 and then he goes down to 46 for some reason. I dont know..