Post every damn bug you ever found with wc3 (mainly editor) i know of hundreds and im sure theres thousands
1. there is no attack type that ignores armor!
2. why cn heros only get 5 hero abilitys...
3. why are heros so much pwnage over units
4. why does wc3 only get 12 button slots
5. why dosnt spellbook have an option to auto put hero skills into it once learned
6. 6 item slots... seriously....
7. agility is to imba....
8. no non-custom script/jass alternative to remove leaks
9. cant edit 'locust' ability
10. cant edit any unit/item value via trigs..
id list more but im in school XD.
world edit sux!?!
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world edit sux!?!
"Computers, are the way of the future, the next step in darwinizm. I say just embrase it, and be proud, that man, was so ingenious, as to force itself into submission on the ladder of evolution, I mean what other species can say that."-Mr.Sexy
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Re: world edit sux!?!
1. Armor exists for a reason, it would be stupid to ignore it. Blizzard likes balanced things...
2. Not enough space for more, and it's more fun when it's more challenging
3. They're heroes... Duh. They're supposed to be uber!
4. Lack of space on the screen; more fun with less spells (if you can destroy everything instantly because you have 1500 spells, why play?)
5. You can put them in manually... What if you didn't want it to go in, too?
6. Again, making the game fun. If it's pathetically easy, why play?
7. Agility needs to be slightly imba, it makes up for ranged units' lack of other skills. Don't go crazy with it, and it's fine.
8. If you're using jass, you should know enough to fix it, anyway
9. Why would you need to?
10. Would require a lot more space (size and memory); just make a new unit/item with the wanted stats
2. Not enough space for more, and it's more fun when it's more challenging
3. They're heroes... Duh. They're supposed to be uber!
4. Lack of space on the screen; more fun with less spells (if you can destroy everything instantly because you have 1500 spells, why play?)
5. You can put them in manually... What if you didn't want it to go in, too?
6. Again, making the game fun. If it's pathetically easy, why play?
7. Agility needs to be slightly imba, it makes up for ranged units' lack of other skills. Don't go crazy with it, and it's fine.
8. If you're using jass, you should know enough to fix it, anyway
9. Why would you need to?
10. Would require a lot more space (size and memory); just make a new unit/item with the wanted stats
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
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- Senior Member
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Re: world edit sux!?!
I thought chaos attack ignores armor?
By the way, in gameplay constants you can change that an attack ignores armor. Just change the stuff in it to 100% and for the armor change to 0% for whatever attack you want. I think that should work.
By the way, in gameplay constants you can change that an attack ignores armor. Just change the stuff in it to 100% and for the armor change to 0% for whatever attack you want. I think that should work.
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Re: world edit sux!?!
Nah, it just doesn't take negative % damage due to an armor type. Having a lot of armor will still reduce how much you take.omnimancer wrote:I thought chaos attack ignores armor?
By the way, in gameplay constants you can change that an attack ignores armor. Just change the stuff in it to 100% and for the armor change to 0% for whatever attack you want. I think that should work.
ex: Normal damage does 50% less, (not really, though), to Fortified Armor, so when you do an average of about 20 damage to normal stuff, you only do ten to a fortified unit, plus the armor of the unit, say it has...20, so I'd say it would take about three damage less. Chaos will do 20 damage, minus the armor, (so about 13 or so, armor reduces damage by a percentage), so thirteen damage.
(edit) Anyways, none of these are really bugs, just suggestions.