[JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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omnimancer
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by omnimancer »

I got 100 bytes above 4 mb and I cant host it. :(
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by Senethior459 »

Map < 4mb = Playable
Map >= 4mb = Fail
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by jaydom »

so...is it concluded that the ai version map cannot be cheated?
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by initialD »

cannot be done until you upload it somewhere else. mediafire is too slow.
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by jaydom »

can u tell me ur prefered upload web?
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by Senethior459 »

Here. When you post, scroll a bit below Submit before you click it, there's a form for uploading files. Click Browse... and find the map, and then either click Submit and wait a while or click the Add File button, wait until the popup goes away on its own, and then click Submit.
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by jaydom »

roger that!
heres the file
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by omnimancer »

The map is 4,256 MB. I'll try to optimize it.
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by DongChengWei »

Well you can't optimize it because it is already optimized.
If you use optimizer on a optimized map it will either increase size or remove all maps data...

lol....You guys always forget a function in MPQ Master called

Operation>Compact(Flush)

Compact the map after cheating it !!

Oh by the way JJCP and Fai CP added in.
Activator for JJ : -Xeno<space><space>
Activator for Fai is in file comment.
Spoiler:
-Xeno<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Last edited by DongChengWei on February 7th, 2009, 4:24 am, edited 1 time in total.
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Re: [JJ CP+Activator]FOC 8.0p2 & [JJ+Fai] DotA AI v6.57b

Post by initialD »

he was talking about FoC that is over 4mb. Try vexorian optimizer. That's why I suggest.
the Ai map is so easy to hack. Probably they didn't do it because of Fai's cp, which is hard to be inserted.

I ain't see no Fai's password on the file comment? Anyway here is the command list for Fai's cp: http://forum.wc3edit.net/download/file.php?id=4850

If he didn't use the default password you would have to ask him.