[JJCP] Final Fantasy Epic

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

XtaCee
Newcomer
Posts: 7
Joined: January 4th, 2009, 5:21 am

[JJCP] Final Fantasy Epic

Post by XtaCee »

Map Name: Final Fantasy Epic RPG v.0.9.0b

Map Link: http://epicwar.com/maps/62787/

Request: I would like you to add JJ's Cheatpack to this map please.

Thanks in advance to anyone who could do this!
your-mine
Member
Posts: 92
Joined: December 8th, 2008, 4:26 am
Title: 1337

Re: [JJCP] Final Fantasy Epic

Post by your-mine »

here
Spoiler:
-cheatedbyDV (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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I hack maps not to pro at hacking maps but manage to hack maps.
Spoiler:
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XtaCee
Newcomer
Posts: 7
Joined: January 4th, 2009, 5:21 am

Re: [JJCP] Final Fantasy Epic

Post by XtaCee »

It doesn't seem to work. When I try to create the game, it gives me an error message saying "The game was not found.
Thanks a ton for trying though... Maybe it just has some sort of anti-cheat system.
your-mine
Member
Posts: 92
Joined: December 8th, 2008, 4:26 am
Title: 1337

Re: [JJCP] Final Fantasy Epic

Post by your-mine »

thats weird... i been gettin alot lately when ever i hack maps o well
I hack maps not to pro at hacking maps but manage to hack maps.
Spoiler:
Image
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Senethior459
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Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: [JJCP] Final Fantasy Epic

Post by Senethior459 »

Did you delete the (attributes) file?
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
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Enishiyuki22
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Posts: 387
Joined: June 30th, 2007, 9:20 pm
Title: 2ecchi4me
Location: Your Imouto's Neko

Re: [JJCP] Final Fantasy Epic

Post by Enishiyuki22 »

dude i think the link you gave me was already hacked.
test activator for -cheats(space)(space)
Image
Image
your-mine
Member
Posts: 92
Joined: December 8th, 2008, 4:26 am
Title: 1337

Re: [JJCP] Final Fantasy Epic

Post by your-mine »

Enishiyuki22 wrote:dude i think the link you gave me was already hacked.
test activator for -cheats(space)(space)

ya it was already hacked activator is -cheats or -cheats(space)(space)
one of those have fun hacking no wonder why it didnt work when i tried to hack it
I hack maps not to pro at hacking maps but manage to hack maps.
Spoiler:
Image
darkbalmunk
Newcomer
Posts: 2
Joined: January 22nd, 2009, 3:02 am

Re: [JJCP] Final Fantasy Epic

Post by darkbalmunk »

Ive been reading around v9.0b is a fake and is not part of the original release thus the reason why some codes dont load and some codes given are larger than what can be entered in the chat box.