Alright. So I'm working on editing a version of Village Builder gold; added in a new race and everythings working except for one part. For income on the map, you need to build certain units and for each unit built, every x amount of seconds it generates anywhere from 2-4 gold. I've pinpointed these down to these triggers
From what I can gather the sleep action is the time between it adds the set amount gold, which is defined by udg_twomoney, and e00B is the rawcode for the unit that gives it.
So, to add in the new data for the new units, I added this in.
If I do not add these in, the map works fine. However when I do add these, the map does not work. The way it does not work is that if I select it from single player it dosen't show that there is any player slots at all and if I click okay to play it, it just instantly returns back to map selection. Any ideas, thoughts?