Time stop spell

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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AnalSamurai
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Time stop spell

Post by AnalSamurai »

I'm not sure if this is possible, but I want to make a spell that pauses units in an area while having a color change effect similar to Luigi's Final smash in brawl, Dio Brando's Za warudo, or Itachi's Mangekyo Sharingan.

Also, perhaps it could follow the unit around. For the "orb" it would look like a bigbad voodoo, but they units and terrain are different colors.

http://i31.tinypic.com/b3mu84.jpg
Last edited by AnalSamurai on January 6th, 2009, 11:07 pm, edited 1 time in total.
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matchai
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Re: Time stop spell

Post by matchai »

Can't you make a Warstomp with the range of the whole map?
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AnalSamurai
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Re: Time stop spell

Post by AnalSamurai »

Wtf is that supposed to mean....
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matchai
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Re: Time stop spell

Post by matchai »

That would cause everyone on the map to be stunned or "paused in time"
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Kryptonyte
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Re: Time stop spell

Post by Kryptonyte »

Code: Select all

Event:
Unit - A unit Finishes casting an ability

Conditions:
(Ability being cast) Equal to (W/e your spell is...)

Actions:
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
    Loop - Actions
        Unit - Pause (Picked unit)
        Wait (W/e you want) seconds
        Unit - Unpause (Picked unit)
(Edit) and for the special effect/look of the spell, you might want to try using Death Coil as a base
spell, and changing the model it uses for the spell, then set the projectile speed to be slower/faster,
depending on how you want, and it will follow the units (because Death Coil just does that, it's 1337).
Just make a new ability with no effects and give it that ability (so it won't do anything when it hits them,
but it will still make the trigger go off). Or of course, you can give it damage or whatever effect you'd like.
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AnalSamurai
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Re: Time stop spell

Post by AnalSamurai »

I dont think you guys understand what I want. I know how to pause everyone in the map. What I wanted was an aura type move where everyone that was inside of it got frozen and had its colors inverted/messed up. (preferably inverted) An added effect would be a terrain change on that spot as well. In addition, there would be an orb around the casting unit that marks its range.

I know how to pause units its the color change and orb effect that I need.
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AnalSamurai
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Re: Time stop spell

Post by AnalSamurai »

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Bl00D R3av3r
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Re: Time stop spell

Post by Bl00D R3av3r »

Try this^^
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Arabidnun
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Re: Time stop spell

Post by Arabidnun »

If you are still ISO a spell, Private message me
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AnalSamurai
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Re: Time stop spell

Post by AnalSamurai »

Bl00D R3av3r wrote:Try this^^
As a matter of fact, I've seen that spell before :P. Only now that I've watched it a second time, it looks better. >.<

Thanks for reminding me of it!
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