HELP ME WITH THIS please
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- Member
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- Joined: August 13th, 2008, 1:21 pm
HELP ME WITH THIS please
i want to know how to insert a custom song into a map and what triggers to use to make it play on command and make it stop on command.
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- Forum Staff
- Posts: 1400
- Joined: March 17th, 2008, 12:07 am
Re: HELP ME WITH THIS please
Kay.
Ready? GO.
Kay. Open WE. Press F5, it will open Sound Editor.
File > Import Sound...
Select the sound.
Open Trigger Editor (F4). Kay?
Are you with me still?
Kay.
Now, hold Ctrl and press B.
It will open the Variables.
Name the variable "Music" (or w/e you want to call it...)
Select "Sound" as the type. DON'T CHECK ARRAY!!!!. (Kay?)
K, press "OK" (or w/e it is...)
Now, go to the Trigger Editor.
Make a new trigger named "Set variables"
Event -
Time - Elapsed game time is 5.00 seconds
Conditions -
Actions -
Set (Name of the variable you made) = (The song you imported)
Still with me?
New trigger.
Event -
Player - Player 1 (Red) types a chat message containing -sound1 as An exact match
(Do for all players, if you wish, or w/e number of players you want)
Conditions -
Actions -
Sound - Play (Name of variable)
Now, to stop the sound!
Ready? KAY GO!!!!!
Event -
Player - Player 1 (Red) types a chat message containing -no sound as An exact match
(Again, do it for the players you wish to be able to stop the sound)
Conditions -
Actions -
Sound - Stop (Name of the music variable) Immediately
OR
Actions -
Sound - Play No Sound
Kay. GL, HF. Peace.
Ready? GO.
Kay. Open WE. Press F5, it will open Sound Editor.
File > Import Sound...
Select the sound.
Open Trigger Editor (F4). Kay?
Are you with me still?
Kay.
Now, hold Ctrl and press B.
It will open the Variables.
Name the variable "Music" (or w/e you want to call it...)
Select "Sound" as the type. DON'T CHECK ARRAY!!!!. (Kay?)
K, press "OK" (or w/e it is...)
Now, go to the Trigger Editor.
Make a new trigger named "Set variables"
Event -
Time - Elapsed game time is 5.00 seconds
Conditions -
Actions -
Set (Name of the variable you made) = (The song you imported)
Still with me?
New trigger.
Event -
Player - Player 1 (Red) types a chat message containing -sound1 as An exact match
(Do for all players, if you wish, or w/e number of players you want)
Conditions -
Actions -
Sound - Play (Name of variable)
Now, to stop the sound!
Ready? KAY GO!!!!!
Event -
Player - Player 1 (Red) types a chat message containing -no sound as An exact match
(Again, do it for the players you wish to be able to stop the sound)
Conditions -
Actions -
Sound - Stop (Name of the music variable) Immediately
OR
Actions -
Sound - Play No Sound
Kay. GL, HF. Peace.
Made by the late ILikeHacking
My quote from SKillER
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