AutoCP 2! Add cheatpacks quickly!

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lol...
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Re: AutoCP 2! Add cheatpacks quickly!

Post by lol... »

HELP!!

after i hav insert the cheats, everytime i join a game i hav to re-dl it, how to slove it?
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Ozzapoo
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Ozzapoo »

There is no way to solve it. It's normal for an edited/hacked map to have to be redownloaded if you play with users with an unedited/unhacked map.
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WGUS
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Re: AutoCP 2! Add cheatpacks quickly!

Post by WGUS »

You think of updating it with an Optimizing Effect?

That way when you add cp's to a map it'll automatically optimize the map?

Because Vexorian's optimizer doesn't work for me. Just wondering.
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Ozzapoo
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Ozzapoo »

I've pretty much discontinued production of AutoCP...So no.
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Ryu
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Ryu »

Sounds cool and nice work.
Im going to try it now!
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ghosterfire
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Re: AutoCP 2! Add cheatpacks quickly!

Post by ghosterfire »

good tools, if this can add in all the cheatpack available in this forum and can key own activator is more better
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Senethior459
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Senethior459 »

Technically, you can. If you take one of the sets of text files in the cheatpack folder, say the ones with aero in their name, then you can replace the contents with the cheats. So, aero-globals has the globals for whatever cheatpack, aero-endglobals has the endglobals for the cheatpack, and aero-fmains has the function main parts for the cheatpack. Then, you just run the program, and set it to insert Aero's cheatpack. It will use the contents of the text files that should have Aero's cheatpack, but has the one that you want.

And you can change the activator, at least for JJ's cheatpack.
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longhaitac
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Re: AutoCP 2! Add cheatpacks quickly!

Post by longhaitac »

He Ozzapoo ơi, he can apply for child source of the field was not so? Sincerely thank him !
weetree
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Re: AutoCP 2! Add cheatpacks quickly!

Post by weetree »

I love the program, saves me from requesting alot; but I had to redownload this and it seems to be missing Fai's cheatpack now. I've tried redownloading, but it says it can't find it under cheatpacks and I have checked the folder and also can't find it. Fai's my favorite cheat pack so if you can help me with my problem that would be great, thx.
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Senethior459
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Senethior459 »

Just create three text files. Call the first one "fai-globals" and place the globals of Fai's cheatpack into it. The second one should be called "fai-endglobals" and should have the endglobals of Fai's cheatpack in it. The third one should be called "fai-fmains" and should have the function main parts in it. Once you're done, take all three text files, and place them into the cheatpacks folder in AutoCP2's folder. Then, you should be able to insert Fai's.
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If you want to chat/game with me:
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