[SP+JJ'CP]Settle for Nothing RPG

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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cheeseslayersmu
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[SP+JJ'CP]Settle for Nothing RPG

Post by cheeseslayersmu »

Map: settle for nothing rpg (v1.22.5)

Request: I would like single player enabled and a -level ### command that sets your level so you can get a good save code.

link: http://www.epicwar.com/maps/73901/

Any other generic cheat codes are appreciated, but not needed as I really just want a high level ;)

Thanks!
Last edited by cheeseslayersmu on November 19th, 2008, 11:48 pm, edited 1 time in total.
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BlueBean
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Re: [Hack] Settle for nothing rpg

Post by BlueBean »

Please change your subject line to [SP+JJ'CP]Settle for Nothing RPG.
cheeseslayersmu
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by cheeseslayersmu »

Done.
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Luciferianism
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by Luciferianism »

Commands:
Spoiler:
-Lucifer (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Senethior459
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by Senethior459 »

Why was this trashed? The request was fulfilled, there was no need to trash it.
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Luciferianism
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by Luciferianism »

Senethior459 wrote:Why was this trashed? The request was fulfilled, there was no need to trash it.
Look at the above posts, and comprehend them.

It was trashed first, then he fixed the request, then I fulfilled it.
cheeseslayersmu
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by cheeseslayersmu »

Thanks! only problem is map has anti mh but i dont care :D I wanted it mostly so i could see how all the heroes are at high levels.
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Senethior459
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by Senethior459 »

Ah, I get it. I didn't realize it had been trashed before it was fulfilled, I thought it was trashed afterward for some reason.
My Warcraft III Tool Collection
If you want to chat/game with me:
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cheeseslayersmu
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by cheeseslayersmu »

Can we get this locked? don't see much need for it to be an active thread.
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Luciferianism
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Re: [SP+JJ'CP]Settle for Nothing RPG

Post by Luciferianism »

cheeseslayersmu wrote:Can we get this locked? don't see much need for it to be an active thread.
We leave it open in case someone has a question or comment to make about the map.

Also, what'd be the point of locking all those threads about fulfilled requests? It's pointless.

KISS rule - Keep it simple, stupid. If you don't have a reason to post, you shouldn't be posting anyways.

Besides, anyone who does make a pointless post gets warned or talked to by a staff member, due to spamming,
or reviving an old topic.